Blog Archives

Sims 4 – Bug Vindication

After getting all shirty with my excessive multiple births in the Sims 4 (here and here among others), across no less than three legacy families (one of which I didn’t even bother blogging about), it turns out that I was right. It warn’t nat’ral. It was a bug. Which has now been fixed.

From the Sims 4 patch notes (a useful link for any Sims 4 player if you don’t have it already):

  • Sim fertility levels had reached an all-time high recently, and twins were popping out all over! Our specialists have examined the issue, and administered a correction to the abundant babies. Sims should no longer find they are having twins (or triplets) at an alarming rate.

That was in the January patch, so I guess I’ve been ignoring the Sims for some time now. And in the February patch, they added genealogy – and about damn time, said every Sims player evar, even the ones who don’t play legacies, because duh.

Also from the patch notes:

  • Genealogy is now available. You’ll be able to look at your Sims’ family history, including brothers and sisters, mothers, fathers, grandparents (and some greats, and great greats, and…), step relationships (like Step-Father), half relationships (like Half Brother), and of course, Spouses.

I shall close with a picture of Parcheesi being followed by creepy-stalker Gordon, because I rediscovered it in my screenshots folder and because I couldn’t find an appropriate celebration-screenie that didn’t involve lots of babies and/or pregnant women. Including this one, as it turns out. But at least I wasn’t Wi-flagged in the Sims 4. I wonder if I saved my Mirage Legacy saves, or whether I deleted them in a fit of pique…

CreepyStalker

 

 

Too much of a good thing

Sometimes, like today, I’m almost nostalgic for the days when I only had one or two games to choose from. I’ve got no work on today and likely none over the weekend either (yay!), and I’m faced with so many games I don’t know which to choose.

There’s World of Warcrack, and the expansion remains highly entertaining. I’ve got 4 level 100 chars with garrisons to manage and stuff to accumulate, which is always fun, even though it sucks up time like a black hole. Eventually I’m sure the luster will pale but nothing beats WoW for simple, mindless levelling joy. I don’t dungeon, so my go-to in WoW tends to be to find (or make) an alt and just quest for a few hours. It’s relaxing — and that’s why I play WoW. It’s also where I hang out on Vent with old WoW and Asheron’s Call friends and get my dose of socialising for the month week day.

Drood hanging out

Then there’s Elite: Dangerous, which is exactly the opposite. I did get it installed and I did get in to play, once, but that was over a week ago and, I’ll admit, I’m super intimidated by the game. No game has ever made me feel quite as noobish and useless as this one does. I don’t even know how to fly the ship. I didn’t expect flying the beginner ship would be quite that difficult (and I’m not the only one*). I actually expected that I’d be able to pick it up in a half hour or so and then start doing the trading and possibly mining thing, which was why I bought the game. Instead I feel like a noob, in a bad way, and I’m not sure I want to try again. But I will, if only because $60 for a half hour of entertainment is not really good value… and because I fully expect that eventually — provided I play enough to feel comfortable with the controls — I will love the game and play it to death, because it’s exactly the sort of thing I enjoy.

I also picked up Civilization: Beyond Earth during one of the (many, thank god, because I suck at catching them) Steam sales for that game. Don’t believe the people who tell you it’s only superficially like Civ — it’s 110% Civ, just Civ in space with aliens instead of barbarians and a revamped tech tree (it’s a wheel now). However, that’s not a bad thing in my book and the new tweaks in the game are a lot of fun. I tend to play this on the non-nightmare modes and I prefer non-military victories, so it’s another relatively mindless exploration and building game.**

Sims 4 is of course still kicking around, though I don’t think I’ve fired it up in most of a month. I think I’m holding a grudge with the bugs that hit my Mirage legacy, not to mention the fact that none of my Sims are able to have children without having twins or triplets. It’s amusing to write about, but it gets real old real fast when you’re trying to play. Less is more in this case. I guess I could go with adoption… I dunno. I’m still a little narked about the whole thing, so I’ll pretend the Sims 4 aren’t in my game case for a few months and then go back to it. As far as single-player games go, the Sims is one of the most enduring for me so it’s a fair bet I won’t ignore it forever.

I also picked up Theme: Hospital by accident on Origin the other day, mostly for nostalgia’s sake and because it was a freebie. Memory served up this image of people chain-vomiting in the halls and that sounded like fun in the middle of flu season, but I haven’t had time to fire it up yet. Still, it should be good for a few hours of remember-when fun.

The Secret World keeps looking at me sadly because I update it and then don’t log in. Again, I think right now I want mindless from my games, and TSW requires a little more attention than I’m willing to give. Which is a shame, because as far as atmosphere goes it’s probably my favourite MMO ever (and the one in which I take the most screenshots).

And then, in no particular order because the post is getting long, the other icons on my desktop include Diablo III (never made it past level 15 or so), Landmark (haven’t logged on in months because it gave my gfx card fits), EQ2 (still haven’t bought the Altar of Malice expansion, though I’m sure I will sooner or later), and Shroud of the Avatar (ditto the not logging on in months, though really I put money into it to support the development, not to have it wtfbbqNAO). Oh, and all 3 Dragon Age games, of course. I barely played DA2 and only spent a couple of hours in DA3 (not even sure I made it out of the first section), and I’m sure DA3 is worth some more intensive play. I can’t be arsed to link all those, so let your fingers do the Googling.

It’s actually a great thing to have a butt-ton of games to play and not know which to pick. I tend to default to WoW at the moment because I can pick it up and put it down easily and it doesn’t have the “just … 5 … more … minutes!” hold on me some of the other games have, which is helpful these days because on the list of useful and/or productive things to be doing with my time, games are not anywhere near the top, nor should they be.

But still, sometimes I kind of wish I only had one or two games to pick from. It would mean less time wasted gazing at my desktop and wondering which flavour I’m in the mood for today. #firstworldwoes and all.


 

* Ermahgerd, a pingback circle jerk! That’s just so wrong.

** You may be sensing a theme here. Yes, I prefer my games to not engage my adrenal glands too much. For one thing, adrenaline and I don’t get along all that well (I am the exact opposite of a thrill-seeker), and for another I play games to unwind, which for me means generally laid-back and not requiring an excessive amount of thought. Oh god, I’ve just branded myself a disgusting casual carebear player. However will I cope with the stigma?

Elite: Dangerous, you’d better be worth it…

… because so far I’m not impressed. Let me count the ways.

(Warning to those who aren’t long-time followers: This is not about the Sims and there will be f-bombs, because this is a rant. Which means it will also be entirely subjective and unreasonable. Switch channels now if needed.)

(And here’s a link to the game if the recent hype has passed you by. It’s Elite, only more. Or maybe it’s single-player EVE. I’m not sure, because I haven’t played it yet.)

1) The launcher is more interested in selling me new paint jobs than in getting me to the game.

2) There’s no proactive “Would you like to download the game now” or even an automatic-but-stoppable “I’m downloading the game now, because if I don’t you’ve wasted $60 on a game you can’t play”. You have to find the right option and click the right option. Fair enough, but do me a favour, Frontier: make the option REALLY OBVIOUS, m’kay? Like I just did.

3) There are separate play and log in buttons. Why? Can I play without being logged in? I wouldn’t know, because I only just discovered that what I thought I’d downloaded wasn’t the game, it was some sort of training simulator I think.

4) I don’t know what I did download yet, because when I told it to actually download the game (which again, should have been auto-fucking-matic, what is this, 2002?), it removed the option to play whatever it was I’d downloaded. Because you know, it’s so much more fun going to my blog and ranting about why I can’t play the tutorial while the game downloads in the background.

Seriously Frontier, those are some fucked-up launcher design and functionality decisions. And now, because I don’t live in a city and therefore have pretty crummy internet, the day I had BLOCKED OFF SO THAT I COULD PLAY YOUR GAME AND WAS SO EXCITED ABOUT I’M ACTUALLY USING LOTS OF CAPS is going to be spent playing something else.

And right now I’m steamed enough to /ragequit entirely and just NEVER play the game, but that’s sort of cutting off my nose to spite my face and I’m not actually much of a grudge-holder (except in one specific case and we don’t mention that), so I’m sure I’ll play eventually.

Just not today, and with a nasty taste in my mouth because my very first encounter with the game, via the launcher, was frustrating and annoying. Not good.

Rant over. Next week we’ll do puppies and unicorns, I promise. (Maybe.)

Here, have a picture of what I’m looking at while I wait to be able to play.  At least my wallpaper is very soothing (credit added for those who love it so much they want it too).

Elite FU Dangerous

Bloggy Xmas 11 – Nothing New Under The Sun

So, #bloggyxmas Day 11, it’s just you and me…

…and the score of other bloggers who came before me and said everything good, right, and interesting *I* was about to say. No, really, I was. Except now I can’t and you’ll never know, because they already did and I can’t possibly copy what anyone else said. /ragequit

GRRRRR!

GRRRRR!

Okay, I lied. No /ragequit. Because that’s partly the point of community for me, especially the gaming community but probably, to be honest, any community that’s passionate about whatever it is it’s passionate about — we all share this gestalt mind that pursues the same subjects at the same time and says very similar things. And subjects come around again every so often (in my case, Solo vs. Grouping and Why Dungeons Are Horrible), get hotly debated, and then die back down for six months or a year.

For a while — which coincided with me not blogging a whole lot, so the past 2-3 years or so — I wasn’t so sure, but now I think this is A Good Thing™. I started this blog back in 2008 and for a very short while it was going to be a blog just about Warhammer Online, because that’s what I was involved in when I started it. It’s all the fault of Casualties of War, you see (and they appear to be a casualty of the internet because the forums have either moved or are no more) — a bunch of people I met online and don’t even remember how I met, because that’s the cool thing about gaming: you meet people all the time while playing games and while many of them fall by the wayside, a not-inconsiderable number of them end up sticking as acquaintances, friends, possibly RL friends and sometimes even spouses.

cropped-casualties_2.jpg

Casualties of War – Warhammer Online group shot

I am now RL-friends (and neighbours, as it happens) with people I met in Asheron’s Call almost 15 years ago, not to mention having changed continents in order to get married to one of those met-in-an-MMO people. Back then it was weird, and people kept telling me I was going to meet axe-murderers; it’s not so unusual these days (meeting people online – not meeting axe-murderers). So I probably met someone in Casualties through someone I knew who knew someone who knew someone who was involved. And Casualties was chock-full of blogging types who encouraged the rest of us to try it out, and many of us did, and most of our blogs went from “this will only ever be about Warhammer, I swear!” to “games rock! let’s talk more about games!”, which is entirely predictable given that most gamers are passionate about more than a single game.

I’m not sure where I’m going with this, because I’ve lost the blogging habit these last couple of years and anything other than stream-of-consciousness is hard work. But at some point — and many bloggers have encountered the same thing — I felt as though I’d said most of what I needed to say, that others were saying it much more cogently and with a fresher perspective anyway, and that I was just rehashing stuff nobody would care about. So I stopped writing, and told myself it was because life had become very busy (which it had) and I had many other things to do (which I did) — but when you’re passionate about something, you find time for it no matter what. That guy who never calls you back because he’s ‘too busy’? He didn’t want to call you in the first place. We make time for the things we care about.

Kittens make every post 1000% better. True fact.

Kittens make every post 837% better. True fact.

And I care about gaming, so here I am. I’ve always stated that I blog primarily for myself — and I do, which freed me from caring about how many people clicked this or how many people commented on that (though the stats are kind of fun and the positive attention is freaking awesome, especially when it’s from people I admire). But blogging for myself doesn’t mean I’m not part of a community of other people who blog about games and a whole host more people who read blogs about games. And yes, we’re terribly incestuous. We share ideas, we all post about the same thing pretty much at the same time, we have storms in teacups and get our knickers in a twist and make up and write posts about how awesome the gaming and game-blogging community is. Because it is.

Because despite (or perhaps because of) being an introvert I can connect, whenever I want and to whatever extent I find comfortable, with folks on blogs and all the other social media out there now. We all have different lives, we all have daily triumphs and tragedies and challenges, and although we don’t necessarily talk about them (though I find I share that stuff a bit more nowadays than I used to, and it can be a comfort), we share a bond that somehow makes life a little better. Because we’re passionate about that one thing. It can lower barriers and build bridges between people who otherwise wouldn’t acknowledge each other in the street, for whatever political, religious or cultural reason. It’s not a panacea, but it is A Good Thing. And whether it’s reading blogs or writing them or simply making friends through gaming and Twitter and Facebook and MyLifeHasNoPrivacy.com, we should continue doing it.

Thanks to Syl for running this initiative, which has reminded me why I started this blog in the first place. Alone but not lonely, I game.

Happy holidays.

xmas

 

 

Dragon Age Inquisition – First Glance

As I should have known (and predicted), I spent the first hour or two (or three, cough) in DA:I without getting past the first two minutes of the intro.

The first character I made was Qunari and looked ok in the creator but I didn’t like her one bit after that, and not just because someone varnished her lips when I wasn’t looking. Maybe if I’d called her Maleficent (instead of Malice – close but no cigar) I’d have felt more of a bond with her.

DAI Maleficent

So I went back to the main menu and made another character. I didn’t want to remake my characters from DA 1 and 2, but the Qunari just didn’t feel very connected to the whole thing for me, so I went with an elf this time. Enter Sorrow #1.

Sorrow1Sorrow1_2

I really liked her in the creator, and she wasn’t bad in the cold harsh light of DA:I, though she did have a bit of a gormless look to her and she was made up like an Abba fan from 1981.. but then I realised that a) I hadn’t changed her hairstyle, which was clipping through her ears in a totally kickin’-it-2005 kind of way and b) I’d picked dual-wield rogue instead of archer. Had I known that the initial weapon choice doesn’t really make much of a difference I might have kept her, but I didn’t.

Enter Sorrow #2. There are complicated emo RP reasons for her name and I’ll share those with you as soon as I nail them down, I promise. (Or I just think it’s a cool name.) She’s blonde, which is a colour choice I almost never make in games, but it fit her, and I liked her feral look in the prologue (which is before the intro but after char creation).

Sorrow2_1

Giant spiders? I’ve seen CRABS bigger than you guys!

No spoilers, but the story grabs you by the hair from the first and doesn’t seem to want to let go – as far as I can tell, which isn’t very far because I’m super, suuuuuuuuper slow about new games like this. Sorrow introWhen I discovered I could run around and up hills and JUMP OVER STUFF I of course had to do that for a while, with Ms. Stickupherbutt trying really hard not to tell me to hurry, the fate of the world depended on blahblahblah.

Sorrow intro 2

It’s not YOUR hand that’s turning into Soylent Green!

So yeah, we made it past the Intro sequence without hating on the disgusting console-driven UI and the disgusting console-driven movement and the disgusting console-driven gameplay too much (seriously. I’m tired of shooting arrows at the landscape in front of me whenever I try to move by holding down both mouse buttons, and I am beyond in loathe with the ‘ping’ your surroundings mechanic. You basically have to ping your surroundings every 3 seconds if you’re like me and dread missing a piece of lore or that 138th elfroot harvest, so… anyway, tangent over).

I lied. I’m totally hating on it. The ‘tactical’ view lets you zoom out about as far as a gnat’s backside if said gnat were up your nostril, which blows. Combat is weird and not like it was in DA 1 and 2. But I’m sure I’ll get used to it soon enough and wonder how I ever did it differently, especially since for me, combat is like the 189th thing on the list of Interesting Things About Dragon Age. But it definitely is weird if you’ve played the other 2 games.

Character progression seems to be a lot like in DA2, which I can live with. The Inventory is another disgusting console-driven element and basically SUCKS for those of us who, you know, have a mouse and a keyboard and can see more than 3 things on the screen at once because we’re not sitting 10′ away from a crappy-resolution television – but I’ll probably get used to that too. It’s not like I’m playing Diablo here, and items are probably the 197th thing on my list of Interesting Things About Dragon Age.

But the graphics are pheno-freaking-menomenomenal, the voice acting isn’t bad (though the facial movements… we won’t go there), the animations are fun, combat is quick and painless if that’s what you want (which I do), and it might be worth the price of admission just for the landscapes.

DAI landscapeI doubt I’m the only one to note that DA:I has a distinctly Skyrim vibe to it, perhaps because you start out in the snow surrounded by ginormous scenic mountains, but also because the graphics for this installment are much grander and more cinematic in general. This is definitely a good thing.

DAI Landscape 3Dark corridors are actually DARK, to the point where I got all chicken and turned up the gamma a bit (it didn’t help much), and distant vistas are distant and, er, vista-like. Also good.

And finally – is it just me, or does Solas look like Arnold Vosloo? You be the judge:

Solas Vosloo

 

 

 

 

 

 

 

 

World of Warcraft – Garrison Love

It might be fashionable to hate on WoW, but I’m going to buck the trend and give it some love, because so far this expansion is the shiz. I came late to both Burning Crusade and Wrath of the Lich King, so I only experienced Cataclysm and Pandaria when they first launched, and of those three this is definitely my favourite. For one thing it’s a 10-level expansion, which feels a bit more filling than the previous 5-level ones — but mostly it’s because of garrisons.

I hereby predict a LOT of alt levelling, as though there wasn’t enough of it in WoW already. As a card-carrying altoholic, this makes me very happy indeed.

It’s been all of 2 days, granted (since the FixItAll™ patch on Saturday morning), but I have been Wowcracking the whole time. And ok, that sounds even worse than I thought it would, but I’ll own it.

I’m levelling my warlock because hunter-levelling-with-friends, and speaking of which, here’s a funny that did the rounds this weekend:

level together

— so yeah, I’ve been levelling the warlock (tangent #2, can you say ‘OP’?), and since garrison development is tied to a character’s progress through the expansion content, her garrison is the farthest along at the moment.

It may not be housing, but I give you:

My very own mine - with nodey goodness!

My very own mine – with nodey goodness!

And…

My very own lumber mill, which I'm not sure what it's good for yet

My very own lumber mill, which I’m not sure what it’s good for yet

And…

My bank

My very own bank, which means that soon I’ll never need to leave my garrison and see those pesky OTHER PEOPLE ever again!! Ain’t life grand?!

I also have an enchanting building but right now it’s a tad underwhelming. I’m sure it’ll be more entertaining at max level — as always, most things in the expansion are designed for max level chars, but the getting-to-max journey is as entertaining as it ever was. If there’s one thing WoW does well it’s the levelling content, which I’ve always found weird considering it’s supposedly secondary to everything else.

Anyway, it’s been fun. And that’s all you get because I need to log on and send my mini-onions followers on some missions. Work work!

 

Sims 4 Legacy Challenge – The Last Straw?

The arrival of Gen 4 might just have sounded the death-knell for any desire I have to play this legacy family.

Gen4 twinsStacey just had twins. So let’s recap:

Gen 2 – Single: Holdem | Twins: Slapjack & Ratscrew

Gen 3 – Triplets: Baccarat, Poker & Canasta

Gen 4 – Twins: Piquet and Gin-Rummy

Out of four birth events, only ONE has been a single birth and none of the parents ever had any kind of fertility treatment. And out of eight children, only 2 have been female.

I’ll be blunt: it was funny the first time, funnier the second, but now I’m simply not f-ing amused anymore. Add in the bugged relationships which mean that people who have lived together all their lives suddenly don’t even know each other anymore, not to mention the plants that have suddenly stopped evolving (just when one of my Sims gets a gardening-related aspiration), and it might be time to start a new legacy family.

In MMO circles we call that /ragequitting, and I might just do it.

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