Blog Archives

The Daedalus Project, part deux

It isn’t really, but it is Nick Yee from the above-mentioned Daedalus Project. If you’re a gamer, over 20, and haven’t heard of that rather massive study some years ago (in which I and a number of gamers I know took part), you might want to check it out. The data may be a little out of date but there’s still some really interesting stuff there.

Anyway, I got the following email today:

Dear friends and fellow gamers,
I’m happy to announce a new survey project aimed at gamers in general.
Fellow game researcher, Nic Ducheneaut, and I recently started a consulting practice around game analytics. As part of this, we’re gathering new survey data to explore a wide range of topics, such as: genre preference and motivations, hot button issues among gamers, etc. As with the Daedalus Project, we plan to share findings and conduct surveys at regular intervals.
To participate or to find out more about this study, go to:
http://nickyee.com/gaming/
And as always, I’d really appreciate your help in spreading the word about this survey to your fellow gamers!
Cheers,
Nick

I am hereby very happily spreading the word. And I really, really, really won’t even think the word GamerGate and how some people who study gamers (and write about them) have a firmer grasp on ethics and honesty than others.

Toss another game on the play pile

HarbingerZero just posted something about STO that suddenly made me wonder why I let the game pass me by when it launched can’t-be-arsed-to-Google years ago. I know a bunch of other bloggers enjoyed it, and some are still noodling around with it now and then, so — and because I certainly don’t have enough games on my plate already — it’s sort of whispering at me to try it.

I think I’m being lured by the free T-shirt.

It's only a paper world*

It’s only a paper world*

I’ve always liked Star Trek but I don’t think I’m a Trekkie (unlike a few of my friends) (and besides, I thought all serious Trekkies wanted to be called Trekkers. Or am I being way too 1998?). I’m of the ST:TNG and DS9 generation, though I didn’t particularly care for Voyager and whatever the recent revival was (Enterprise?). I could answer a few ST trivia questions but would probably stumble on the more obscure ones, like who was the sexy green alien Kirk got off with in episode 23. No, not the first sexy green alien – that second one from the planet Murgatroyd.

So I’m not sure I’m the right material for this recruitment drive, but I like the package on offer and I also like the idea of leveling with folks who have been through it all before. The oldie/newbie teaming could be fun, provided the oldies don’t mind repeating content, and the newbies can know ahead of time what disastrous choices to avoid.

The drive doesn’t begin until April, which could be a good thing or a bad one. We’re kind of instant-gratification here in Gaming World, on the whole… But it does give me a month to mull things over and wait for my crappy internet to download the game.

– – –

* I’d link to the episode but all the ones I checked either stop short of the free T-shirt moment or mysteriously lose the sound right around the 14 minute mark. So those of you who watched Animaniacs can be smug and know the reference, while the rest of you will have to feel silly and under-pop-cultured.

 

(Also, and à propos nothing at all, the WordPress “Improved Posting Experience” is basically just like the SWG “New Gaming Experience”. It’s a steaming pile of useful-element-free “clean UI” bullshit. I don’t want to pretend I’m using an iPhone, I want to craft a bloody post.)

WoW – Stompin’

Draenor mapI finally followed the Nagrand breadcrumb quest on Alouette (my paladin) this morning, and was riding over to Telarii Station, minding my own business, when I saw a hunter kiting a big old elite elekk (elephant for the non-WoW peeps) all around a field. I jumped in to help, as one does, because this expansion finally rewards jumping in and helping in the open world (unlike the 10 previous years of World of Warcraft). So anyway, I tanked away as best I could as a level 99 98 against a level 100 elite critter, and as the seconds trickled by more people joined in until eventually Luk’hok lay dead.

And everyone looted, as one does. I was expecting some gear, maybe an upgrade, and some decent xp, and instead I got… A MOUNT!!!

This is a big deal for me. So in response to Atherne’s comment the other day, I now have the silly animal headgear, the plushie (oh, and I made Soul of the Forge too), AND a mount. All the important stuff.

meadowstomper

Which is still just as well, because I’m still out of garrison resources. And money. If there are any WoW-playing sugar-daddies (or mommies, I’m not picky) out there, do let me know. If all else fails, my night elf does a mean mailbox dance.

Bloggy Xmas 11 – Nothing New Under The Sun

So, #bloggyxmas Day 11, it’s just you and me…

…and the score of other bloggers who came before me and said everything good, right, and interesting *I* was about to say. No, really, I was. Except now I can’t and you’ll never know, because they already did and I can’t possibly copy what anyone else said. /ragequit

GRRRRR!

GRRRRR!

Okay, I lied. No /ragequit. Because that’s partly the point of community for me, especially the gaming community but probably, to be honest, any community that’s passionate about whatever it is it’s passionate about — we all share this gestalt mind that pursues the same subjects at the same time and says very similar things. And subjects come around again every so often (in my case, Solo vs. Grouping and Why Dungeons Are Horrible), get hotly debated, and then die back down for six months or a year.

For a while — which coincided with me not blogging a whole lot, so the past 2-3 years or so — I wasn’t so sure, but now I think this is A Good Thing™. I started this blog back in 2008 and for a very short while it was going to be a blog just about Warhammer Online, because that’s what I was involved in when I started it. It’s all the fault of Casualties of War, you see (and they appear to be a casualty of the internet because the forums have either moved or are no more) — a bunch of people I met online and don’t even remember how I met, because that’s the cool thing about gaming: you meet people all the time while playing games and while many of them fall by the wayside, a not-inconsiderable number of them end up sticking as acquaintances, friends, possibly RL friends and sometimes even spouses.

cropped-casualties_2.jpg

Casualties of War – Warhammer Online group shot

I am now RL-friends (and neighbours, as it happens) with people I met in Asheron’s Call almost 15 years ago, not to mention having changed continents in order to get married to one of those met-in-an-MMO people. Back then it was weird, and people kept telling me I was going to meet axe-murderers; it’s not so unusual these days (meeting people online – not meeting axe-murderers). So I probably met someone in Casualties through someone I knew who knew someone who knew someone who was involved. And Casualties was chock-full of blogging types who encouraged the rest of us to try it out, and many of us did, and most of our blogs went from “this will only ever be about Warhammer, I swear!” to “games rock! let’s talk more about games!”, which is entirely predictable given that most gamers are passionate about more than a single game.

I’m not sure where I’m going with this, because I’ve lost the blogging habit these last couple of years and anything other than stream-of-consciousness is hard work. But at some point — and many bloggers have encountered the same thing — I felt as though I’d said most of what I needed to say, that others were saying it much more cogently and with a fresher perspective anyway, and that I was just rehashing stuff nobody would care about. So I stopped writing, and told myself it was because life had become very busy (which it had) and I had many other things to do (which I did) — but when you’re passionate about something, you find time for it no matter what. That guy who never calls you back because he’s ‘too busy’? He didn’t want to call you in the first place. We make time for the things we care about.

Kittens make every post 1000% better. True fact.

Kittens make every post 837% better. True fact.

And I care about gaming, so here I am. I’ve always stated that I blog primarily for myself — and I do, which freed me from caring about how many people clicked this or how many people commented on that (though the stats are kind of fun and the positive attention is freaking awesome, especially when it’s from people I admire). But blogging for myself doesn’t mean I’m not part of a community of other people who blog about games and a whole host more people who read blogs about games. And yes, we’re terribly incestuous. We share ideas, we all post about the same thing pretty much at the same time, we have storms in teacups and get our knickers in a twist and make up and write posts about how awesome the gaming and game-blogging community is. Because it is.

Because despite (or perhaps because of) being an introvert I can connect, whenever I want and to whatever extent I find comfortable, with folks on blogs and all the other social media out there now. We all have different lives, we all have daily triumphs and tragedies and challenges, and although we don’t necessarily talk about them (though I find I share that stuff a bit more nowadays than I used to, and it can be a comfort), we share a bond that somehow makes life a little better. Because we’re passionate about that one thing. It can lower barriers and build bridges between people who otherwise wouldn’t acknowledge each other in the street, for whatever political, religious or cultural reason. It’s not a panacea, but it is A Good Thing. And whether it’s reading blogs or writing them or simply making friends through gaming and Twitter and Facebook and MyLifeHasNoPrivacy.com, we should continue doing it.

Thanks to Syl for running this initiative, which has reminded me why I started this blog in the first place. Alone but not lonely, I game.

Happy holidays.

xmas

 

 

BloggyXmas? Thieves, all of them!

I’m getting this whole THEY STOLEZ MY IDEAZ!!! rant in before it’s too late, just so that when I post on the 11th I won’t have to open with it. I probably will, mind you, but this way I have a choice.

You can find the bloggy advent calendar here, and in the sidebar, probably until next July because it’ll take me that long to remember to remove the widget. In case you’ve never had an advent calendar before, click on each day to reveal adventy bloggy community goodness. And chocolate.

Oh wait, no, that’s only if you get a REAL advent calendar. Silly readers.

I was going to include the daily links for the supremely click-lazy but I changed my mind, because like Mr. Burns I am unpredictable and fickle. And also because Syl deserves much click-love for the idea.

And now for something completely different: a baby platypus. Happy holidays!

baby platypus

No Google Reader for YOU!

Yesterday when I went to read my RSS feed, I got the same popup most other users of Google Reader got: the service is going away in a few months, apparently for lack of users.

Which is mildly ironic. I have a blog, a lot of people I know have blogs (which is how I got to know them) and a pretty large proportion of us seem to use G-Reader to keep track of each other’s posts. According to one article I read yesterday – I didn’t bookmark it and can’t find it now, so you’ll have to take this on faith – RSS feeds are for nerds and nerds don’t need dedicated stuff because they can find other ways to do what they need. And they’re nerds, so they can suck it up. Unlike Facebook and Twitter, direct RSS feeds aren’t “sexy”, apparently. Ah, right. I never realised that what I want from my software is sexiness.

The author did have a point. RSS is kinda nerdy and there was no easy way to explain what Google Reader does. Or did. But just because something isn’t easy to explain (or grasp) doesn’t mean it’s useless or that it shouldn’t be used. If that’s the equation we’re making today, then it’s not just MMOs that are dumbing down.

Anyway, I’ve been looking for alternatives. A friend kindly pointed me in the direction of Feedly, so I’m trying them out first. They were slammed yesterday but seem to be doing a little better this morning. I have to say, I do kinda like the magazine-like presentation. I could like this service. And if not, there will be others out there.

Because if there aren’t, I’m not going to be reading very many more blogs. It may work for some, but I cannot and will not use Facebook and Twitter to keep track of what 100+ people post and when. Yech. I want my feed to be there when I need it, and I don’t want to have to ‘llike’ a bunch of FB pages and trawl through my timeline.

If you ask me, it had nothing to do with popularity, or not directly. Ultimately Google Reader went away because it couldn’t be monetized.

SimCity – mea culpa

While lots of people are probably going to say this isn’t enough, it’s still nice that they’re trying to do something.

The full post is worth a read – it’s pretty short, but I don’t want to reproduce it verbatim. TL;DR below.

So what went wrong? The short answer is: a lot more people logged on than we expected. More people played and played in ways we never saw in the beta.

OK, we agree, that was dumb, but we are committed to fixing it. In the last 48 hours we increased server capacity by 120 percent. It’s working – the number of people who have gotten in and built cities has improved dramatically. The number of disrupted experiences has dropped by roughly 80 percent.

So we’re close to fixed, but not quite there. I’m hoping to post another update this weekend to let everyone know that the launch issues are behind us.

And, by way of apology, “we’re going to offer you a free PC download game from the EA portfolio”. Again, lots of folks will say that’s like piling poo on top of crap, but I like that they’re trying to do something, even if it’s not something that costs them all that much in terms of bottom line. ANY effort to make things right is better than no effort at all. Mistakes (or major screwups) happen – what matters to me at the end of the day is acknowledgement and some attempt to fix things down the line.

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