[For the benefit of Gamer Girl’s sanity, these are pix 22-43.]
I have not finished a single one of the Dragon Age games, but I still enjoyed the hell out of what time I spent in them — which is almost none for DA:Inq, but I’m sure I’ll get to it eventually; it pouts at me every time I open Origin and then click on the Sims 4. And I have literally five million screenshots from the various games, which in non-hyperbole-land translates to somewhere around 1,000. Which is still quite a lot.
So here are a few of them for IntPiPoMo. Click to enlarge as usual.
Dragon Age: Origins
[Edit — so I didn’t mean to put in quite so many DAO pix but seriously, they’re all awesome and they all bring back memories, which is exactly what screenshots should do. I might just have to play the game again over Thanksgiving…]
“What’s all this Ridley Scott pollen shit in the air anyway? My allergies are killing me.”
One of my favourite characters ever, looks-wise. Even though bald and tattooed isn’t usually my thing. She was just BADASS.
Another badass DAO character. Come to think of it, they were all badass, even the elves (and that’s saying something).
Yes, I really liked playing the Origin stories. Don’t judge me.
A) I’m kinda liking this bald thing. It’s a lot more comfortable under helmets. B) My armour may have totally ridiculous cleavage, but at least I’m not wearing a belt over my boobs like that witch bint up there.
But she does get all the best lines.
Shit just got real, yo.
Hey hero lady, I don’t suppose you can do something about us constantly being covered in blood? My dry-cleaning and armour-scouring bills are killing me.
And of course, a dragon.. or eight.
Dragon Age 2 – The Unsubtitled
Still with the dragons?! Oh right, it’s Dragon Age…
Morrigan’s mum, also dragony, also clearly a graduate of the Maleficent School of Sartorial Style.
If the kid says “Enchantment? Enchantment!” ever, at all, where I can hear him, I’m going to gouge his eyes out with a spoon. And I’m not even sure why…
And, uh, that’s it apparently. I got a bit further than that in game but it just wasn’t grabbing me as much.
Dragon Age: Inquisition
Which is still better than how far I got in this game: maybe 3 hours and barely out of the tutorial (I think). Even so, I have 90 screenshots, which averages out to one every 2 minutes, so either I knew IntPiPoMo was coming up (a whole year down the line almost to the day), or I just thought the game was very pretty. Hell, even the “Game is loading” screen was awesome.
I should actually play this sometime, I suspect.
I’m only in the character creation section and already I’m way more badass than the other bints you made. Keep me. We will kill many things together.
Holy crap these game controls SUCK. Or YOU suck. You almost made me shoot an arrow up my own butt!
I swear, guys, I have no idea where that’s coming from!
DA:I demon – now with 25% more arachnid!
Did I die and end up in Medieval Band heaven? Well, at least the outfit’s not bad.
I have to do some Warhammer Online screenies, because getting into that beta and joining Casualties of War (a guild by bloggers for bloggers (and anyone else)) was what started this blog. And through this blog I’ve met millions and millions of new people — okay, a couple hundred maybe. And a few dozen of those I like a lot and am friends with (is it YOU? Is it not you? And if it isn’t you, why isn’t it you?!). And a handful of those I am now good friends with, some of them even IRL. So yeah, definite turning point that was.
Besides, it was an excruciating amount of fun, if only for a little while. It’s also the only MMO ever where I played a healer as a healer (as opposed to playing a Shadow Priest or a Feral Druid) and had fun doing it. I don’t seem to have many screenshots of Amariel the Archmage, but that’s probably because I was too busy spamming heals in scenarios to actually stop and take pictures. The pix below are therefore from Ysharros, my solo char.
I don’t remember what all the places are, but that’s ok. I remember the fun. And as a little nostalgia kick for anyone else who played, here’s a link to THE DUDE WITH THE THING. It actually applies to pretty much any PvP carry-the-thing scenario. There is one rule: KILL THE DUDE WITH THE THING.
Well. I guess instead of moaning about it on Twitter as I’ve been doing for the last half-hour, I might as well moan about my lack of motivation here — especially since my lack of motivation includes the lack of motivation to write a blog post, so complaining about my lack of motivation with my waffly skills should use up at least 200 words, by which time I’ll be 40% there. (There being the Blaugust 10-sentence, 2-paragraph, to-my-mind 500-words-ish rule of content requirement.)
Twitter has been no help at all — well, except for TAGN, who alone responded to my plea for help — and maybe MrC, who totally enabled my displacement activity.
Apparently some people actually have lives and jobs and things to do on a cool and breezy Friday morning other than post a week’s worth of Tweets in an hour. Or provide a desperate blogger with post ideas. Or, better yet, write them for her.
OMG there it is! I should have found myself a guest blogger! That would have been such a cool thing to do for Blaugust, too! Curses.
In the spirit of carpe diem, does anyone want to do a guest post on an incredibly high-profile, Jon Stewart reads this, up-to-the-second, content-stuffed bloggy mountain of infinite delights? If so, apply to the Huffington Post. If you’d rather an obscure cavern of confusion, apply here.
You’ll get acclaim, pride, self-confidence and the absolute guarantee of no free T-Shirt ever. And you’ll be the first guest poster here. (And quite possibly the last.) (Despite the tone, this is a serious offer.)
[Okay, 238 words, only 262 to go. I can do this!!]
TAGN inspires, I perspire
Under the Drunder You Go
Drunder Prison-World may be the most awesome thing ever… It’s basically EQ2’s answer to Lord of the Flies or Escape from New York* with 8,000 Snake Plissken wannabes. You can read the whole post for yourselves, but the basic idea is that the biggest asshats in EQ2 will find their entire account banished to an exile server from which they may never escape, as determined by Customer Service GMs. People can also opt for a one-time, no-refund, one-way transfer to Drunder if they think they’re hard enough. People also have to have a paid subscription account to EQ2 for this, which is just kind of weird. Because the rest of the scheme is totally not weird.
Aside from the obvious issue of let’s-just-make-a-new-account-they’ll-never-know-it’s-me-bwahaha, which I assume they’ve thought of (no of course I haven’t read the entire thread, what am I, made of time?), and the inevitable whining that will ensue when people transfer over for a lark and are forcibly made to understand the meaning of the term “one-way only”, does this have a chance of working at all? My guess would be asshat players will either find a new account to be an asshat on, or will find a new game to be an asshat on; of course if they pick the latter it’s no longer the EQ2 staff’s bailiwick so problem solved.
At any rate it’s a new idea in an industry that always needs new ideas, and it could lead to some interesting server-ruleset variations if this experiment works. And if it removes the worst offenders that’s a good thing. Not that I have any idea who the worst offenders are or what they have to do to earn that dubious distinction. Even in EQ2, which is one game where I follow global channels, I don’t follow the global-global channel because it’s invariably full of over-sharers, eejits, or crashing bores who think they aren’t.
My favourite MMO mount
Hrm. All of them. Okay, probably this one — as the mount you can’t actually ride except for 10 seconds in a specific zone with a one-hour cooldown. (Can you say L-A-M-E?)
I’m terribly boring when it comes to mounts. I like to get the weird and wonderful ones but when it comes to actually getting around I’m 100% utilitarian. They need to move without too much jerk, wobble or bounce (yes, the mounts), they need to not fill my entire screen (Pandaclysm dragon-mounts FTW), and they need to match my outfits — by which I usually mean my pets. So here’s my most common mount in WoW, which probably counts as my favourite.
A crafting profession memory!
That’s easy. All of them. I’m a crafter in games, it’s what I am as much as what I do, and any adventuring that happens (including levelling, in most games) is an incidental by-product. Most of my EQ2 characters are max-level crafters — or were an expansion or 2 ago — but haven’t made it out of the teens or twenties for adventuring. I had no less than three accounts for SWG back in the one-account/one-character days so that I could experience all the crafting professions. I pick games based on their crafting options — and yes, I’ve been disappointed many, many times. Which doesn’t mean I don’t play games where the crafting sucks (WoW is an obvious example), but it does feel sort of like playing with half a game. And so we segue neatly into…
Why is there so much Cheese in WoW?
Because cheese is awesome. Because cheese is better than cake and better than pie, as I have stated before (see the no free T-shirt link above if you really want linkage). Because a world without cheese might as well be a world without air. My glorious leader said so:
Yes, I’m French. What of it? You wanna take this to Drunder? EDIT — WordPress is either Francophile or Anti-French. It ate my DeGaulle caption. But since it was about cheese, maybe WordPress just really likes cheese. Thanks for spotting that TAGN!
In reply to my previous post, pskinner mentioned Trove, which apparently could be a crafter’s paradise. I saw that this morning, just before checking my mail…
In which I found this:
And then I remember why I quit ArcheAge before the alpha phased into beta, and why I’m unlikely to ever pay for a Glyph game again. It’s one thing to give actual perks for subscribing; it’s quite another to offer features that nobody would want to be without. If you’re going to be free to play, BE free to play. If you’re going to be subs-only, then man up and admit that’s what you are – it works pretty well for WoW after all.
Maybe the whole ArcheAge thing just left a sour taste ($150 for the privilege of Alpha testing being the first thing, and I won’t get started on the rest or this will become a rant of epic proportions). It was my choice to spend the money, after all. Just like it’s my choice to not play any of their other games now. There’s just something too… grasping about the whole Glyph money model.
I’d also forgotten Trove is supposed to be a Minecraft-alike. If it’s very much like it — specifically with how the camera works — then the only thing that will happen is me hurling my breakfast all over the room, so that’s another no right there. I think if I want a voxel game I’ll just go back to Landmark; it’s been over a year and a great deal of water has gone under that bridge (which isn’t even a Sony bridge anymore), so maybe those pesky graphics issues — the ones where anyone with an nVidia card would crash — have been fixed.
… you think Oh jeez, I’d better log into an MMO or my harvesters/garrison/housing will go up in smoke. It’s the summer doldrums, which means that despite the lovely Steam sale and all, I’d rather be anywhere but sitting at my desk staring at a screen. I have a million games to play and nothing’s really grabbing me.
I haven’t even logged into WoW since the 6.2 patch, so I really should check that out.
My harvesters are almost certainly burning to the ground in SWG. Almost everyone from the early return-rush seems to be gone, and I’m in a really big guild (with lots of names) that has absolutely no guild chat, which I admit is a little disheartening. I don’t always want to be on TeamSpeak, dammit. (Actually these days I don’t want to be on voice chat at all. I’m having a hermit month.)
It’s The Secret World’s third anniversary event and there are goodies. Or it was. For all I know I’ve missed that too…
The spousal unit is back in EVE and making beckoning gestures; apparently it’s somewhat improved since our last foray in… (checks old posts) 2010. Eh, maybe. Maybe not.
Everyone’s raving about the FFXIV expansion. Eh, maybe.
The Repopulation has sat unplayed on my desktop for a couple of weeks. Not that I didn’t like it, but apparently it didn’t grab me. Which may have more to do with the whole summer doldrums thing than with the game itself, which is okay (up that to “pretty good” considering the development stage it’s in).
I’ve been a contributor to Shroud of the Avatar since, err… last year sometime? And have logged into it exactly once. I should check that out too, since I did put money into it and I love the folks who are developing it.
And then there’s all the non-MMO games I haven’t touched either… Sims 4, various Steam games (including Torchlight 2 and I’ve already forgotten what else), Dragon Age Inquisition (remember that first session I blogged about? Well, that was also the last session)… The list goes on.
But all I feel is meh. Meh MEh MEH MEH MEEEEEEEH. In a couple of months it’ll cool down and I’ll want to play again.
It’s on sale on Steam for a few more days. Find out more about the game here, or do a Google search you lazy bastards. Here are my very brief first impressions.
It’s in alpha. Read it again: ALPHA. Repeat after me: Aaaaalllph-aaaaaa. So stop crying about the bugs, the disconnects, the crashes, the bugs. (And it’s running very stably for me so QQ bitches.) If you don’t want that experience, wait a few months. It’ll be on sale again and it doesn’t launch till Q4 (that’s dev-speak, so I’m guessing May 2016).
It’s a sandbox. There’s a basic “here’s how you walk, talk and shoot things” tutorial and then you’re dumped in Mos Eisley one of the two faction starter-cities to sink or swim. However, NPCs are literally spamming your inbox with mission offers and the rest is pretty self-explanatory for anyone with a working braincell. Want to harvest? Find some nodes, swing that axe. Want to fight? Find some mobs, pewpew that pistol.
It feels a lot like SWG and the UI elements borrowed all the nastiest, clunkiest, screen-hoggingest crappy bits of the SWG UI (of all the things to copy), but it is most definitely not SWG or UO, so don’t go buying it because someone said it was. It’s ‘inspired by’ — and that’s definitely true. It’s not a clone. Your character may be, but it isn’t.
I’m not a huge fan of the graphics or even the art style, but that’s highly subjective. Bodies are reasonably well-proportioned and fairly realistic (moreso than in most games). The buildings in the starter cities are suitably grimy. The outside bits are suitably tree-y and rock-y… But somehow it leaves me cold. I’d almost rather SWG’s cartoonish art than this gritty, realistic and ultimately unpoetic view. So far the landscapes haven’t made me catch my breath, but I haven’t gone far. AND it’s alpha. Always remember alpha.
The crafting system looks complex. It may still depend on grinding 1000 craft-foozles to master, but there’s very little way around that in an MMO – at least no fair way. I haven’t really crafted anything but I have chopped down some trees and harvested some flowers and ore. Oddly enough if it reminds me of anything, it’s Anarchy Online, simply because it’s so freaking complex and there are so many recipes and Recipe 1 depends on subcomponents A – M each of which is made by a different crafting profession…
However, the game does have a Work Order system, which is the only way you can make genuine crafting interdependence work. I have already sold little bits and pieces to people who needed them for whatever mysterious purpose they needed them for. I’m guessing grinding.
I have no idea what combat is like, other than a bit buggy. I pewpew-ed shit with my trusty handgun as needed to reach nodes. I don’t care about combat.
I have a feeling there is a LOT to discover under the surface, especially with harvesting and crafting and perhaps even housing. I will probably carry on discovering, but I doubt it’ll pull me away from SWG or WoW or my main games, not for a while.
It’s possible my finger slipped and I purchased The Repopulation; I don’t know much about it but I have an old friend very much involved with it and a few other friends have said nice things and hey, new MMO with SWG and UO flavour, TAKE MY MONEY I’M IN!
The spousal unit purchased the entire collection of Heroes of Might & Magic games, which I stopped caring about around number 5 (or 6, whichever one was the amazing disappointment) and got us hooked up on the family dealy so now he’s trying out games I bought on other amazing sales and have *cough* never even tried, like LA Noire.
Meanwhile the SWG honeymoon continues, perhaps fanned by the fact that there’s never enough time to play it. Absence, heart, fonder, etc. I’m logged in a lot, but mostly I’m AFK sampling which doesn’t really count as playing. When I do get to play I have fun — but not in the way I expected. Crafting is entertaining, yes, but there’s very little impetus to get up and running because the server is choking on a surplus of great crafters, largely because everyone can make 10 characters so everyone can have all the crafts. I know, waaahmbulance.
So I’ve been doing combat here and there – initially to pay the bills (which still strikes me as backasswards – I made a fortune as a crafter back in the day), and now because it’s rather fun even though the SWG combat system is probably one of the clunkiest ever. 2003 and all that.
Publish 7 went in the weekend before last and now you can no longer disrespect Imperial soldiers without having to pay for it:
Yay! I used to slap at least one stormie a day with my Sword/Doc/Rebel back on Shadowfire, just because.
Oh yeah, and there are working droids now too. And Bio-Engineer got an Image Design makeover by a Rodian hopped-up on Skooma or something because it’s just… weird, now. It’s being tweaked, thank goodness. In the meantime master BEs are producing CL10 non-CH creatures with 9k HAM – which means nothing to anyone not playing SWG and should make SWG-players’ eyes bug out.
That’s it. I’m off to try The Repopulation since SWGEMU-Basilisk just took a nosedive. Ah, post-patch weeks. Gotta love em!
I guess May wasn’t going to be the month during which I posted every day, and apparently June isn’t either. I have a half-assed determination to do that, mostly to prove to myself that I have more to write about than just posting screenshots of my latest game, but the problem is I’m not sure I do have more to write about. A couple or three years ago I looked up from blogging and realised I was boring myself, which is never a good sign, and that everything I could say or might say has already been said by others — much more cogently, cleverly and creatively, in fact. So, yeah. Maybe July will be my post-a-day month.
At any rate here’s your weekly-or-so post with screenshots of my latest game. I’m still playing SWG when time allows; I did log into WoW a week or so ago, sent my faithful mini-onions on missions, and logged out because I just wasn’t feeling it. I guess I’m one of those expansion/big patch WoW players now, though I do miss my friends from Icedown.
My characters in SWG have progressed a bit, at last. Ekkie is now Master Chef and Master Merchant, and will get to Master Tailor someday this year. A ONE MILLION CREDIT donation from a not-so-mysterious benefactor (named Googles in game, Gooroc outside) helped a great deal with that endeavour – not so much for the buying of resources, which I still don’t like to do, but for not having to worry about paying for my houses, factories and harvesters.
Not to mention training – paying NPC trainers for a single Elite profession costs 130,000cr; and while I’ve managed to get PC training for a lot of the combat stuff, getting crafters to train you is like pulling teeth from an Ithorian. I didn’t ask for the donation but it was so kindly offered — along with a handful of harvesters and grind mats — that it felt churlish to refuse.
Ysharra is a breath away from Master Architect, will passively get Master Merchant over the next few days, and will someday be a Droid Engineer too. Speaking of Ithorians, I’m not sure I should let my Ithorian Master Tailor buddy dress my Mon Calamari character ever again. I can’t decide whether she is incredibly fashion-forward (for a MonCal), or a cross between I Dream of Jeannie and a maternity ward Santa, or both. Either way, thanks ObzzarverIs for the snazzy new threads!
Heloise is Master Swordsman, almost Master Medic, and will then go on to master the Doctor profession… and hopefully make a butt-ton of cash buffing people. We’ll see. We went to Dathomir awhile back and did some rancor hunting, and ended up with this cool or disturbing (your choice) pile of corpses.
Ysharros is still Master Creature Handler and nothing else because the Bio-Engineer grind is painful, yo.
Finally, have a picture of the moonrise on Talus, because it was purple.
Got a little bit of time to play in between massive work-dumps, so here are some more screenshots. They mostly involve Heloise, who is going to be my swordsman/doctor and just got her AOE melee attack (also known as Spinning Attack of Massive Lair Doom). If you scroll down past all that, you might even get some useful chat commands relating to structures (houses, harvesters, factories).
Below, Ysharros hanging with her thune pet in a purely decorative role. She’s not buffed (and just got killed by gurks for being a n00b), so she’s just using her level and her pet’s level to ensure Heloise can get the snorbal missions she desires. For the uninitiated, SWG missions are level-related and although I have no idea how the details work, I do know that more levels = more money (and harder missions, but not that much harder).
Next, Heloise standing in a big pile of dead snorbals. Basically, once you acquire the Spinning Attack of Massive Lair Doom (aka SAMLAD), you target the lair and just spam that one attack while the three waves spawn and stampede in to attack you. Which is perfectly justified if you ask me, but it didn’t stop me from doing my best to cause a mass snorbal extinction event. For the more uninitiated, snorbals are non-aggro, perfectly harmless elephant-type creatures. They’re good milking too, incidentally, but that day I was all about the FILTHY LUCRE. Oh hey, that might be a good character name.
In another Hemmingway moment, here’s Heloise killing a Kimogila, yeah baby!!!
…OK, it’s actually only a baby kimogila. I feel guilty about it but I did take a selfie all the same.
Let’s see, what else is in the pix folder… Oh yeah, my Entertainer-to-be busting some really, really, REALLY bad moves in Mos Eisley. I’d forgotten quite how bad beginning dancers are. She hasn’t had much playtime so she hasn’t improved, and I haven’t quite made up my mind to go the AFK-levelling route yet. I did it at the keyboard the first two times, dammit, and it was FUN. And, as it happens, Mos Eisley cantina is a totally happenin’ place, so maybe I’ll give it I shot. Dunno yet. Having too much fun using the SALAD — no, wait, SAMLAD attack on snorbal lairs.
OK last one, just to show folks the effect of using the various SweetFX mods as well as the ClearSkies mod (direct DL link here). It lets you see almost too far into the distance, something 2003 computers probably would have struggled to do — I know mine did — but it does cut out the insanity-inducing whistling sandstorms and the incredibly thundery rainstorms. Which, since I now live on Lok as a proud member of SWG-U, does make playing a little quieter. Even if those distant mountains look a little polygon-y…
Now on to some actually useful stuff for other SWG-EMU players. And if you’re not playing, come join us. You know you want to.
SWG Slash commands
These are for people — like me — who don’t like using radial menus because they’re slow, clunky, slow, annoying, and slow. If you’re extra-super-smart you’ll find ways to combine these into macros, such as a harvester maintenance-adminchars-power-naming macro that lets you do a bunch of things with a single button press (in this case add money and power to the harvester, name whatever alts you need as admins, and give it a funky coloured name if you’re into that sort of thing – which I am). They won’t make coffee, select a resource to harvest, empty a hopper or decorate for you, but they are useful. Check out this page if you want even more of them, just note that not all these commands are available in SWGEMU.
/pay [amount] — e.g. /pay 1000
Adds the specified amount of maintenance to the structure you’re in, near, or have targeted. Easy enough for houses and factories, can be a bit more hit-or-miss when you have a harvester targeted but are closer to another (assuming it’s also yours). You can’t add maintenance to structures you’re not admin for, so no worries there.
/setpermission admin [charname] — e.g. /setpermission admin Ysharros
Toggle command which adds [or removes] the specified character from a structure’s admin list. This can be a house, harvester or factory.
Makes the specified structure private or public. Pretty sure this only affects houses, and it allows other people in. Or not, depending on which way you’re toggling.
/addpower [amount] — e.g. /addpower 20000
Or if you’re really lazy — like me — /addpo 20000. Adds the specified amount of power to the harvester you’re near or have targeted. Can be a bit hit-or-miss when you have a harvester targeted but are closer to another (assuming it’s also yours). You can’t add maintenance to harvs you’re not admin for, so no worries there. I think.
Brings up a structure’s status menu that tells you how much maintenance is in it and other details depending on the structure.
/transferstructure [charname]/target — e.g. /transferstructure Ysharros (or to whoever you have targeted)
Does exactly what it says on the tin. I can’t remember if it works for ALL structures or just houses and factories, but I suspect all. You get a lot back and your target loses a lot (or more depending on the structure).
Go on, guess what it does. Useful for creating vendors without going to the structure control terminal or whatever it’s called. Vendors are created in your inventory and require a house to be public, because what’s the point of having vendors if nobody can come in? (Storage. Company. Decoration. Moving on.)
/tip [amount] [charname]/target bank — e.g. /tip 1000000 Ysharros bank or /tip 1000000 bank (with target selected)
Tips someone from your bank with a 5% service charge if you’re lacking in ready cash as I always am. I could also be wrong on this one. I always forget the syntax. You’re welcome to try it out exactly as written above if you’re playing SWG. /halo
That’ll do for now. I may turn that list into a handier and dandier reference page if there seems to be enough interest. Or maybe just to remind myself how to bank tip someone. Speaking of mundungous tips, apparently I missed out on a ONE MILLION CREDIT handout two of my fellow Donkeys lucked into the other day. Dammit.
On the RL front, the rescuees are doing well, thanks to those who have asked. 🙂 Here’s a crappy phone pic of them enjoying some sun. It’s still extremely hard to get near the black one, but she’ll creep closer when her sister is getting tickles.
This CH stuff is all from a couple of weeks ago, in fact, because times they have been pretty busy in the meantime. More on that later (briefly, as it’s mostly RL stuff).
Ysharros went out hunting with the Donkey Business crew and one of the graul mauler lairs on Dantooine spawned an elite at the end. And not just an elite, but an elite + elite baby. Said baby, a Graul Mangler, took no less than seventeen attempts to tame (and trying not to kill the damn thing every time it aggroed after a failed attempt), even with Ysh’s awesome +taming camo pants. She needs more +taming gear, I know, and some whatever-the-taming-bonus-food is. Anyway, she got him. Suggestions for names welcome.
Later that same day I hit Master Creature Handler and headed back to Theed, the home base of the Stylish Corpse alt-collective (but not for much longer). I decided to hang out in front of the spaceport a bit and show off my Master status and awesome pets (as is apparently all the rage in front of Coronet Spaceport); within a few seconds another Master CH joined me, pulled out some of her pets, and we got to talking. A couple of minutes later we had half a dozen creature handlers of various levels hanging out and talking shop, and that is exactly what I loved about SWG — the fact that hanging outand chatting with like-minded folks can trump whatever else you might have been about to do. I’m glad to see it’s alive and well in the Emulator.
Turns out the Graul Mangler baby is pretty rare. I wasn’t able to find any info on it and nobody else had seen one before. It is now level 39 (compared to the level 35 normal mauler), so not much help because you can’t pull him out with another graul since Master CH is limited to 70 levels of pets. Baby stats below. I’ll try to remember to take a shot of the grown-up stats.
If anyone knows or remembers anything interesting about these guys, do let me know in the comments.
Another couple of I’m-a-Master-CH-aren’t-I-awesome screenshots and we’ll move on. Note that those maulers are baby sized; they’re about three times that now.
In more recent news, the Donkey Business crew has finally decided to join an existing player association, SWG-University or <SWG-U>. In an amazingly Luddite turn of events, SWG-U doesn’t have its own website *gasp!*, but they are nonetheless an excellent, friendly, helpful and fun group of people, at least the ones I met. Their basic tenet appears to be identical to mine in most respects, i.e. “Don’t be a dick” — except I’m more exclusive (Just DON’T be a dick) whereas in the EMU, SWG-U is more “Don’t be a dick with characters in our guild” — which is about all they can control anyway, so it makes sense. A few Donkeys have already moved to the PA’s town on Lok (University Campus), and I plan on doing so as soon as time allows, which should be this week because work and that pesky Real Life game are finally letting up a bit. That’s my Swordsman/Doctor to be, Heloise, admiring the Lokian night sky.
Speaking of Real Life, here’s one of the reasons I haven’t been able to play much lately:
We rescued two Basenji girls who had to be rehomed together as they are litter-sisters and have only ever known each other. I gather they were supposed to be breeding stock for a puppy breeding operation, but the breeder had trouble finding a male and just gave these girls to a rescue. I guess it’s good that the breeder at least decided to rehome them (she says, trying to be charitable). For those who like dogs, might like Basenjis, and might like to rescue one, here’s the link to the rescue site: Basenji Rescue and Transport (BRAT). Do your research though: these dogs are not for everyone, hence the name of the rescue org.
Because the foster-mom was unable to meet us halfway, we decided to drive up to Missouri and get them, which was an almost 2000-mile round trip and, while fun, totally wore us out. But it’s going very well so far — the new girls get on really well with our dogs but are quite wary around people, especially the black one – who as the pic shows is not easy to catch on camera.
So that’s one of the things I’ve been busy with lately, why I haven’t played much, and why I haven’t blogged much. Hopefully the next few weeks will be a bit less frenetic. I wouldn’t mind having time to log into WoW again either…