Sims 4 Expansion Goodness

The whole Sims franchise is like a well-oiled juggernaut of simmish addiction, at least for those of us who play. Every new version of the game launches with a very small set of features compared to the mature (and much-expanded) version it’s replacing, and then feeds us expansions and stuff packs several times a year to keep our enthusiasm whetted and our wallets empty.

Or maybe it’s just me. I didn’t play the Sims 1 or 2 very much at all, but 3 hooked me at launch in 2009 and is the single-player game I go back to the most frequently. Or was, since it’s now been replaced by the Sims 4. Which launched its first expansion — Get To Work — this week.

I haven’t had a chance to explore absolutely everything or even a small fraction of everything, and if you want that kind of coverage you’re probably already reading Carl’s site. (I can’t imagine being a Sims player and not knowing that place. It’s like being a WoW player and not knowing WoWHead.) But what I have tried out is surprisingly fun, even if the novelty is likely to wear off in about 6 months… Just in time for the next expansion. Like I said, well-oiled machine.

All I’ve tried so far is the Detective career, which is pretty much like any procedural you’ve ever watched on TV complete with clue analysis, crime map, and good-cop / bad-cop suspect interrogations. It’s fun. It won’t be fun forever, but it beats watching the clock roll round while you wait for your Sims to emerge from their career rabbit-holes. The only thing that worries me a bit is that there appears to be almost no career progress when you don’t accompany your Sim to their ‘active career’, but I guess that’s the downside to what appears to be slightly quicker progression than the standard ‘vanish off to work’ careers.

Working DetectiveGiven that I tried what I thought would be the least fun career first (the new ones are Detective, Doctor and Scientist) I’m hopeful the other two will be quite entertaining and perhaps a little less repetitive. The major problem with the detective career is that it’s not exactly demanding of the little grey cells, at least as far as the player is concerned. But then again, the Sims was never conceived to be demanding in that particular sense.

The other thing I’m trying out is Retail, where you can open (or buy) a store and sell pretty much anything you can think of that’s buyable in the game. Old Sims 2 players apparently really missed that feature, and I can see how it would be fun, but I haven’t been able to do much with it yet. It requires a fairly sizeable cash investment even if you’re building your own store rather than buying an existing one, and if you don’t use cheats (which I could have, I suppose, but it didn’t occur to me in this case) it takes a while to build up that kind of money. And it really makes the expansion earn its title, because one of your Sims has to be in the store to manage it when it’s open, so my current household of two roomies who each have a ‘real’ job have been spending their weekends at the store, wondering what happened to their already-precious free time.

My wannabe retail mogul is Yvana Trumpe, because Yvana Sellyoustuff seemed a bit tacky. There she is eating one of the first meals she ever made, which looks disturbingly like Soylent Green.

Soylent Green is people!

Soylent Green is people!

She’s also an author, but her real aspiration is to have a pool filled with Simoleons that she can bathe in. That’s on hold for a bit (I’d forgotten Sims can change their aspirations whenever they want if you’re not playing under the Legacy rules), but it’ll be back. Someday that store will make money, and Yvana will have an army of children lackeys to run the store for her while she bathes in bills.

(I lie. Yvana is really nice, and her roomie Rebecca is really nice too. I can’t play nasty Sims. I tried locking them in their original basement room by deleting the stairs out but I couldn’t stand their piteous mewling for more than a Sim-hour. I’m weak.)

(I lie twice. They didn’t mewl. They turned on the boom-box and danced, and I still felt bad and let them out. I even let them live above-ground now.)

 

The Daedalus Project, part deux

It isn’t really, but it is Nick Yee from the above-mentioned Daedalus Project. If you’re a gamer, over 20, and haven’t heard of that rather massive study some years ago (in which I and a number of gamers I know took part), you might want to check it out. The data may be a little out of date but there’s still some really interesting stuff there.

Anyway, I got the following email today:

Dear friends and fellow gamers,
I’m happy to announce a new survey project aimed at gamers in general.
Fellow game researcher, Nic Ducheneaut, and I recently started a consulting practice around game analytics. As part of this, we’re gathering new survey data to explore a wide range of topics, such as: genre preference and motivations, hot button issues among gamers, etc. As with the Daedalus Project, we plan to share findings and conduct surveys at regular intervals.
To participate or to find out more about this study, go to:
http://nickyee.com/gaming/
And as always, I’d really appreciate your help in spreading the word about this survey to your fellow gamers!
Cheers,
Nick

I am hereby very happily spreading the word. And I really, really, really won’t even think the word GamerGate and how some people who study gamers (and write about them) have a firmer grasp on ethics and honesty than others.

Toss another game on the play pile

HarbingerZero just posted something about STO that suddenly made me wonder why I let the game pass me by when it launched can’t-be-arsed-to-Google years ago. I know a bunch of other bloggers enjoyed it, and some are still noodling around with it now and then, so — and because I certainly don’t have enough games on my plate already — it’s sort of whispering at me to try it.

I think I’m being lured by the free T-shirt.

It's only a paper world*

It’s only a paper world*

I’ve always liked Star Trek but I don’t think I’m a Trekkie (unlike a few of my friends) (and besides, I thought all serious Trekkies wanted to be called Trekkers. Or am I being way too 1998?). I’m of the ST:TNG and DS9 generation, though I didn’t particularly care for Voyager and whatever the recent revival was (Enterprise?). I could answer a few ST trivia questions but would probably stumble on the more obscure ones, like who was the sexy green alien Kirk got off with in episode 23. No, not the first sexy green alien – that second one from the planet Murgatroyd.

So I’m not sure I’m the right material for this recruitment drive, but I like the package on offer and I also like the idea of leveling with folks who have been through it all before. The oldie/newbie teaming could be fun, provided the oldies don’t mind repeating content, and the newbies can know ahead of time what disastrous choices to avoid.

The drive doesn’t begin until April, which could be a good thing or a bad one. We’re kind of instant-gratification here in Gaming World, on the whole… But it does give me a month to mull things over and wait for my crappy internet to download the game.

– – –

* I’d link to the episode but all the ones I checked either stop short of the free T-shirt moment or mysteriously lose the sound right around the 14 minute mark. So those of you who watched Animaniacs can be smug and know the reference, while the rest of you will have to feel silly and under-pop-cultured.

 

(Also, and à propos nothing at all, the WordPress “Improved Posting Experience” is basically just like the SWG “New Gaming Experience”. It’s a steaming pile of useful-element-free “clean UI” bullshit. I don’t want to pretend I’m using an iPhone, I want to craft a bloody post.)

Sims 4 Legacy Challenge – Full House

I played a couple of hours of the Mirage Legacy family over the weekend, mostly to refamiliarise myself with them post-bugfix. The household is currently full with 6 adults / young adults and two infants, and is about to get even busier as those infants age up to children (whose primary need appears to be homework, or maybe I’m just too focused on getting As…).

I keep thinking it would all be a lot easier if I just kicked out a few family members, and I certainly could. Ratscrew and Slapjack are cadet branches of the family and aren’t really ‘needed’ in terms of the legacy. But I can’t. I love them all. Ratscrew is the upright, fitness-focused Space Ranger hero type who quietly mourns his deceased partner, and Slapjack is the happy-go-lucky, 40-year-old-virgin painter who is everyone’s favourite brother or uncle.

That they both bring in a crapton of money is just icing on the cake (the household’s bills are in the thousands now; the house is huge, there’s a second house on the lot for the cadets, and there’s lots of expensive furniture everywhere).

Actually, the person I like least is the next head of the family, poor self-centered, insane, bro-tending Baccarat. I’m pretty sure my Sims feel the same way – even his parents, who love him because they must. His wife seems to be the only one who sees any redeeming features in him, and indeed she’s the only one he isn’t mean to the second I take my eye off him in conversations. If I’m not directing his interactions, it takes him about 3 seconds to offend pretty much anyone he’s talking to. If only he’d been a harmless eccentric kind of insane, instead of the deluded, violin-playing dictator kind…

Anyway, it seems there will be more Sims 4 Mirage Legacy playing in my future. But I swear, the next generation will be entitled little shits who live entirely off their family’s money and want the house all to themselves.

Full House

Sims 4 – Bug Vindication

After getting all shirty with my excessive multiple births in the Sims 4 (here and here among others), across no less than three legacy families (one of which I didn’t even bother blogging about), it turns out that I was right. It warn’t nat’ral. It was a bug. Which has now been fixed.

From the Sims 4 patch notes (a useful link for any Sims 4 player if you don’t have it already):

  • Sim fertility levels had reached an all-time high recently, and twins were popping out all over! Our specialists have examined the issue, and administered a correction to the abundant babies. Sims should no longer find they are having twins (or triplets) at an alarming rate.

That was in the January patch, so I guess I’ve been ignoring the Sims for some time now. And in the February patch, they added genealogy – and about damn time, said every Sims player evar, even the ones who don’t play legacies, because duh.

Also from the patch notes:

  • Genealogy is now available. You’ll be able to look at your Sims’ family history, including brothers and sisters, mothers, fathers, grandparents (and some greats, and great greats, and…), step relationships (like Step-Father), half relationships (like Half Brother), and of course, Spouses.

I shall close with a picture of Parcheesi being followed by creepy-stalker Gordon, because I rediscovered it in my screenshots folder and because I couldn’t find an appropriate celebration-screenie that didn’t involve lots of babies and/or pregnant women. Including this one, as it turns out. But at least I wasn’t Wi-flagged in the Sims 4. I wonder if I saved my Mirage Legacy saves, or whether I deleted them in a fit of pique…

CreepyStalker

 

 

WoW – S.E.L.F.I.E.S…

Because it’s not enough that people post pictures of their real selves everywhere… Now we can officially do it in game with the S.E.L.F.I.E toy.

This is the last one of my chars’ SELFIES you’ll ever see. I promise. (Maybe. My chars are more photogenic than I am.)

Go me!

Go me!

 

Everything is awesome!

Everything is awesome!

WoW – Got my priorities straight

So patch 6.1 came out today and it looks like there’s some cool stuff in it. Which I haven’t explored yet, so you’re not going to read about it here. Except for the fact that aside from updating the Blood Elf models, human models seem to have benefitted from a bit of makeup. My pally is now sporting some rather fetching femme fatale eyeliner…* And the mining and run-speed potions for use in the garrison mine now stack!*

Eyeliner

EDIT – Nope, definitely new eyeliner. My Warlock is looking even more pleased with herself than usual.

definitely eyeliner

 

* It is entirely possible this has been around for months and I only just noticed.
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