Blaugust Day 13 – the Dreaded Doldrums

TL;DR – Much soul-searching as to why I’m ‘meh’ about games. Need people. Don’t want dungeons. Insoluble. Inconceivable!

I keep calling them that, but I think it’s more than the usual “I’d rather be outside reading a book” summer thing. I have a million games I could be playing and yet, as I have lamented more than once of late, I’m not really playing any of them. Not to any degree of involvement, anyway. Actually, when looking for posts to link in that previous sentence, I realised that those two “what shall I play?” posts were in fact not weeks, but rather months apart (January and July). Which means I’ve been feeling this ‘meh-ness’ about gaming for some time.

meh_catFirst I wondered if it might be that I’ve simply grown tired of MMOs or, *gasp* gaming in general. I still have fun playing Sims 4 now and then, though admittedly that’s not a particularly demanding game; but I don’t play for ‘demanding’ so that’s not an issue. I log into WoW more out of duty than any particular desire to do so, but I am paying a sub (and have been for the last 5 years – I might want to rethink that) so I might as well use it. I haven’t logged into EQ2 for almost a year now, even though I love that game. I check in on The Secret World now and then, but that game is demanding, specifically in a theory-crafting kind of way which doesn’t particularly motivate me. (More on TSW some other time.) I’m not logging in to SWGEmu much and if my vendors burn up, I’m not really bothered. Aside from those there’s The Repopulation, Shroud of the Avatar and Project: Gorgon, and that’s just all the MMOs I have I’m not playing. And I really want to play Project: Gorgon. I’ve backed the Kickstarter and all. But… meh.

And it’s MMOs I want to talk about in particular because I think I know what’s going on.

I don’t really have anyone to play with anymore.

It galls me vaguely to even say that. I’m an introvert. I’m perfectly happy in my own company. I don’t mind — in fact I very much enjoy — bimbling around by myself in games… provided there are other people to chat with. And there’s the rub. While I’m an introvert, I’m also a sociable player and I like to share the experience with people I know. Which means I’m not counting General Chat in any game as an acceptable alternative. Taking part in general chat is like bathing in a sewer — and not the clean, clearly lemon-scented sewers Baghpuss mentions.

Part of the problem is that I play odd hours. I’m not much of an evening player for one, and I’m in a weird time zone for another — 2 hours behind the US East Coast and an hour ahead of the West. (Granted I’m not playing from Australia or Thailand, which I’m sure presents even greater challenges.) I play during the day, which means I tend to interface most with Euro times — and that’s fine, when it works.

Another issue is that while I know eleventy-thousand gamers through Twitter, Facebook, blogging and just general gaming, we’re all playing different games — so even if they’re online when I’m online, chances are we’re not online in the same virtual world or server. And while I am acquainted with many, I don’t really know who they are in the various games; my occasional attempts to hook up with folks in games tend to fall flat because of issue 1 above.

Then there’s the fact that I am primarily a solo player. I did game with bloggers and e-friends at one point, and we even made guilds together, but because I am not particularly keen on the group thing, I don’t really fit in. So I slip out of touch. And then everyone moves on to another (usually different) game and/or stops playing, etc. etc. etc.

I’m beginning to think I’ll have to embrace the group thing in games. I don’t mind grouping at all (ask my SWG buds, if you can find them), but the primary purpose of grouping in most games is to run dungeons and I would really rather not. I’m certain I’ve explained why elsewhere but I can’t find a link, so in 10 words or less: dungeons = too much visual / auditory input for me. I’ve tried the whole desensitisation thing (thanks to friends who kept telling me that if I did lots of dungeons, I’d start to like them), I’ve tried running them with friends (helps because no PUGs, doesn’t help with the whole input-excess thing), I’ve tried running them in different games (and some are less bad, e.g. FFXIV, while some are awful, e.g. WoW). I’ve tried turning off the particles and turning down the sound, but then what exactly is the point? Oh, right — items.

GWdungeon
Makes my eyes bleed (From the GW2 forums)

I am not motivated by items. So the absolute primary reason to run dungeons, which is to obtain stuff so you can run the next dungeon and get even more stuff… just doesn’t matter to me. The only items I care about are my crafting tools, my housing deco, pets, and the occasional piece of clothing. And even then I’m not always motivated enough to get those that I’d crawl over broken glass to get them (i.e. do long & boring quest lines and/or dungeons).

So while I do occasionally run through dungeons by myself when I’m high enough to not get my ass kicked, it’s not something I make a habit of. And it’s not something that really floats my boat or rocks my world.

I have the uneasy feeling that what I really want — which is to be in an MMO for more than 2 months at a time, to have a couple of dozen folks I can hang out with, and to feel at home again in an MMO rather than like a visitor — may not be available to me right now.

Well then. I shall just have to stop whingeing, pull my socks up, and pick a game. Then *I* can be the one player that’s always there even when everyone else ups and wanders off.

Eenie-meenie-minney-mo… PROJECT: GORGON it is! On with the download! And if you decide to join me, chances are you’ll find me as Ysharros*.

– – – – – – – – – –

* Except in all the games where I’m Eloise or Heloise or Alouette or – yeah, whatevs.

Blaugust Day 11 – Mashup and Miscellany

So here we are, HA!s notwithstanding, combing the writing prompts forum thread for inspiration. I would like to shift some of the blame for being hoist by my own petard on the time of day I’ve had to do these posts, because I typically write much more easily in the mornings (which is itself odd as I’m not really a morning person). My mornings have been busy with that stupid Real Life game where you have to keep logging in to grind levels and dailies or you lose your damn mount, your house, and all your other phat lewt.

Anyway, I found enough there to spark a postlet. I am mashing up several prompts because I am a wild spirit and you cannot contain me with your writing prompts even as I use them as crutches! Ahem. Here we go. In no particular order…

5 things you don’t know about me

  1. I speak English, French and German. I also think, dream and sleep-talk in those languages. Apparently it is extremely weird to have your SO mutter in German in the middle of the night. (Presumably this would not be so weird if *my* SOs past and present spoke German.) As an aside, I like to give my D&D dwarves silly German-word names like Achtung and Ausweis Bitte. As another aside, I suspect only Japanese beats German for sounding like you’re yelling at someone when you’re probably romancing them. And finally, swearing sounds SO much more like you mean it when it’s in German. (I realise this is actually NOT a thing you don’t know about me if you’ve read the blog in the last couple of weeks. Sue me. I needed to warm up to the subject.)
  2. I knit and crochet and am not ashamed of either. So there. I have made 275 afghans and scarves and have finally screwed up my courage to tackle actual shaped garments. It’s Zen. It’s also occasionally incredibly annoying (patterns can be teh suq), but it’s mostly calming.
  3. I have an enduring addiction to anything made of paper (well, except papier-maché) — books, notebooks, pads, journals… — and anything used to write thereon. I have made herculean efforts to keep this in check over the past few decades because planet and eco and all that, but it’s — twitch — not easy. There’s something so tactile about paper and the act of writing on it… that and the fact that unless I write it down with a pen, it won’t go in my head or be retained. If I write a phone number down, I’ll remember it right away. If I enter it in my phone or computer, I will forget it instantly. I wonder if I’m too old to change that, but I don’t really care.
  4. I have visited nearly 20 countries and lived in 7. I wasn’t always too keen on it at the time (that UN-brat thing) but the older I get, the more grateful I am to have had the opportunity. Travel truly does broaden the mind.
  5. I am utterly impervious to deadpan. I am also rather gullible and I suspect the two are related. The spousal unit has taken to saying “BAZINGA” after every deadpan joke, just to make sure I actually get it, and it’s helping. As for gullible… I tend to take people at their word and, given how cynical I am about other things, I don’t really mind. I’d rather assume people are telling me the truth than assume they’re lying to me. That’s no way to live.
  6. I can’t count. BAZINGA.

A Stylish Selection of Past Posts

These are kind of random but I’m still happy with most of the posts I did in 2008-2011-ish. Actually I’m still happy with all my posts but the earlier ones actually had things to say rather than being “don’t shoot me for not posting” fluff items, which comprises most of what I’ve done in 2013-2015-ish. (Yes, you sharp-eyed reader, I missed 2012. That was the in-between year.)

Get your RP on III – Begone, Quests! (2009)

Frustrating /= Hardcore. Hardcore /= More Worthy (2011)

Why? – 2008 (As in, Why I play…)

Last But Not Least, Required Reading

And lo, I shall deliver the word from on high. In other words, I shall link to Raph Koster because whether you agree with him or not (and I do with a fervour that borders on the creepy), every gamer interested in the why and how of gaming and MMOs could do worse than read what he has to say. The links below relate primarily to SWG (Star Wars Galaxies) but they and the other articles in the series are relevant to MMO design on a much more general level. I’m sure I’ll get back to that someday because if MMOs have lost their way in the last decade (per my Anook AMA post) it’s by being less like SWG or even CoX and more like WOW. Both these articles are from earlier this year, so hardly obsolete.

Designing a Living Society in SWG, part one

Designing a Living Society in SWG, part two

Peace out. (I don’t usually say that but I had to end the post somehow.)

Blaugust Day 10 – Is Blaugust Driving My Traffic?

If I had Wilhelm’s airy lightness and ease with statistics, I would be backing up my thoughts with numbers. But I am not he (for which we are probably all suitably grateful), so instead I will speculate in a manner unsupported by facts and jump to conclusions like a drug-crazed llama.

crazy llamaIs Blaugust driving driving more traffic to my blog? Well, as I realised when I started this post, it’s probably my usual yes, and no. Unlike some (Mr. Murf, I’m looking at you) I haven’t exploded on the scene — even the Blaugust scene — with the force of a thousand suns. Which in his case is amply deserved since aside from posting well, he has also been devoting a great deal of time and effort to being a part of the Blaugust community.

For those not taking part — yes, there is definitely a community (as in, group of people) and a sense of community in this endeavour. It’s made up of some very energetic individuals who seem to manage to interface with everyone, some far more reticent individuals, and a pack somewhere in between that interacts with a fair few — but not necessarily all — the other Blaugustinians. I try to be in that last group but I still have at least a dozen blogs to add to my blogroll and limited amounts of energy to devote to it. I’m hoping others are making up for that apathy. Regardless, I certainly get the feeling that many of us are trying to achieve the same thing, that many of us are struggling with the same issues, and that shared effort does tend to make the load a little lighter to bear. The marathon runners’ version — only with blogs and asses in chairs.

And as with all communities, you tend to get out what you put in. Making a lot of effort to support, commend, encourage and engage with others unsurprisingly tends to get others to reciprocate. I’ve seen it myself — both in terms of others’ engagement with me but definitely in terms of my engagement with others — as I’ve attempted and mostly succeeded to follow Kanter’s suggested comment-a-day effort.

Mogwai
My Basenji, Mogwai, says OHAI NEW READERS! Tickle me?

I was here before Blaugust, and it’s possible the bump in my views could be due simply to the fact that I’m suddenly posting every day. It’s also very likely that it’s not, because most of the comments have been coming from Blaugustinians — but then my longer-time readers also know they don’t need to comment that often (no, it’s fine, my ego can take it! /hand-to-forehead). I had a great many more visitors when I was actually, you know, posting regularly, but there has still been a bump since we’ve gone from a few score random and/or pity and/or stalker views to many more score regular daily views.

So yes, Blaugust is driving my traffic, if only with the force of a brown dwarf, which I’m fine with. Too much traffic and I’d start getting worried and paranoid and mumble about needing to perform for the audience and how much I couldn’t care a whit about audiences and can’t you all go away?? <shifty-eyes>

It’ll be a lot more interesting to look at this in a month — first to see if I’ve continued posting at all (or whether Blaugust has made me run screaming for the hills), and second to see who sticks around. And before then, it will be interesting to see how we all fare as August winds on. I’m having a whole heap of trouble posting these last few days, but I suspect that’s due to my general gaming malaise, ennui, and other too-cool-for-school French words — when that passes and my energy returns, so will my ability to just blather on about games, gamers, and gaming in general.

I’m not a big fan of ending posts with questions but this one is obvious: How about you?

I’d certainly love to hear about other people’s traffic bumps or outright shot-out-of-a-cannon experiences in the short time we’ve been doing this. *I* have most certainly been reading more blogs and I make a point of visiting the actual site of at least half of the ones I read every day (since posts are collected for me in Feedly but don’t count as page views*) — which means I’ve been contributing to increasing other people’s traffic too, which feels kind of nice. It’s been a while since I read many blogs. This is exhausting, but fun.

– – – – – – – – – –

* Just because I don’t let my traffic drive me doesn’t mean I don’t watch it with interest, and I’m sure most everyone else doing Blaugust is aware of their traffic and any potential changes to some extent.

 

Blaugust Day 9 – The Gaming To Do List

A week or so ago, when A Green Mushroom (Void on Anook) posted literally eighteen-thousand writing prompts on the relevant Anook forum post, I read through them.

eighteen thousand writing prompts

“Ha!” I thought to myself, “I have a mind like an explosion in a gummy-bear factory, I never run out of things to write about, I’ll never need those. Ha!” (I like to Ha! I do it in real life too. Occasionally accompanied by a rapier flourish.* Ha!)

I also thought “Damn, that Green Mushroom chap has way too many ideas and way too much energy and is making the rest of us look very bad!” Then I thought, “Oh well, let’s— oooh look, shiny!!”

And now — as you might expect from the blatant telegraphing I just did — I am in fact casting about for things to write. Last weekend was easy (well, relatively-speaking) but I think that was coasting on the wave of OMG I’m really doing this enthusiasm. This weekend I’m more “Geez, again? Can’t I just play something? [whine] It’s national book lovers’ day, not national write said books day!” [Distant sound of Waaahmbulance siren.] “It’s SUNDAY!!”

This final argument has failed to sway my Rational Decision Maker and as of about 5 minutes ago** it has soundly beaten Instant Gratification Monkey*** (buy your own here and get your own damn name!) (yes of course I’m going to end up buying one, probably right after I finish this post, or somewhere in the middle if I can’t manage to get to the point) (and yes of course it’s perfectly fine to keep chaining parentheses like this; trust me, I’m a lit. major).

IGMonkey-1_1024x1024Where was I? Ah yes, here. I’m actually not taking one of AGM/Void’s prompts today but I have learned my lesson and now know that when I do — as I inevitably will — I shall do so with the requisite gratitude and humility. Today, however, I am going to fill out Izlain’s Gamer To-Do List.

As may be relatively evident from my amazing barely passable atrocious Conscientiousness score over at Quantic Foundry (a whopping 6%, which means basically ALL my friends in any grouping of 10 or so are more conscientious than me), I’m not much of one for being constrained by stuff I don’t want to do. Homer holds the upper hand in my subconscious probably 94% of the time. It’s a wonder I manage to finish showering and come out clean.

And the number of useless but hopefully entertaining tangents so far will amply demonstrate how little I actually want to be doing this list thing. I do not like lists. I do not like having to order my brain in coherent, sequential segments. Organising is hard. I’m creative, dammit! Which means I get to be messy, unfocused, messy, easily distracted, messy, occasionally brilliant, and messy. It does not mean lists.

Alison HendrixWhich is pure bullshit, of course. Lists are helpful. I don’t think I’ll ever be Alison Hendrix even if I spent the rest of my life in rehab for the terminally-disorganised procrastinator, but even I can aspire to a modicum of sense and structure in my life. Sometimes I’m so scattered it seems hard to keep a single thought at the front of my mind; I’m not sure if age is making that worse, or if meds are making that worse, or if it’s just one of those things that get bigger and more awful and more noticeable the more you look for them, but it’s a fact that I have real trouble focusing on things I don’t want to be doing. Probably, you know, because I don’t want to be doing them.

I’m not convinced that carefully structuring my entertainment time is going to work for me, not just for the reasons given above but simply because, ironically, I am as spontaneous in games as I am unspontaneous in life (there might have been a time when I was spontaneous but that was before anxiety and comfort zones — now my spontaneity is carefully-planned). There are few things I love more in games than seeing something on the horizon and taking off to see what it is, getting distracted halfway there by an abandoned [insert structure] and exploring that, only to get distracted halfway through that to read up on all the mythological and lore references… etc. etc. etc. (Much as I dislike questing in MMOs with the significant other, he probably hates questing with me for this very reason.)

So here is the damn list already. Chop-chop!

Ysharros’s Gaming To-Do List

1. Make a gaming to-do list. Okay, I’m kidding.

  1. Real number one. Play a Sims 4 legacy family to at least Generation 4.
    This is because my previous Legacy family made it to Gen 3, but I abandoned it amid much grumbling regarding twins/triplets, families who forgot all about each other between dinner and breakfast, and other sundry bugs that have since been fixed. I am currently playing the Stylish family (bien sûr) and have taken a million screenshots, but I haven’t written anything about it partly for fear of jinxing it and partly because starting it coincided with Blaugust and I didn’t reckon the new visitors would be much into the Sims 4. I might be wrong! If you’re a Sims 4 or Legacy challenge fan, previous legacy posts start here
  2. Check out Banished
    The first of a number of Steam games I bought and have never even fired up.
  3. Check out Torchlight II
    See #2 above
  4. Give Elite: Dangerous another shot
    As in, try to make it out of the space station (easy peasy!) and back to the landing pad (not so easy) and maybe even, you know, to somewhere else. No game in the last 25+ years has ever made me feel as incompetent and uncoordinated as E:D did. If that doesn’t work, shoot it in the virtual head.
  5. Get past the intro sequence in Dragon Age: Inquisition
    As you might by now have gathered, this year I have been mostly having problems playing the games I have bought. Games I know I’d like! What is wrong with me?!
  6. Check out Witcher 3
    By which I most likely mean Buy it and forget to play it. See above.
  7. Finish the Garrison Shipyard line/quests/whatever they are on at least one of my WoW characters.
    I’ve got 4 to choose from, 5 if I could be arsed to level the mage, so it’s not like I’m lacking for candidates. I just can’t muster any enthusiasm for WoW at the moment. Come to think of it, I can’t muster much enthusiasm for gaming in general, but that’s another topic for another time (probably this week since I’m definitely not the only Blaugustinian suffering from Summer ennui).
  8. The not gone and not forgotten list — Landmark, SWGEmu, EQ2, STO…
    I’ve played all of those apart from STO. I love SWG and EQ2… but I don’t want to play those either at the moment. At the very least I can schedule time to update them, which with my internet connection requires some actual scheduling.

That’s enough for now. I feel tired already just looking at it!

Last but not least:

We’re almost a third of the way there. Only 22 days to go. Take heart, fellow Blaugdignagians!

* Okay, not since my LARP days 20 years ago, but I have gone Ha! with a rapier. Everyone should do it at least once. Chandelier-swinging is on my bucket list.

** After watching an old Chopped, making an elaborate brunch, cleaning the kitchen, and futzing about on iPad games for a couple of hours…

*** Does he have a name? I think I’ll call mine Homer. You can think it’s a Simpsons reference but I swear it’s epic and Greek.

Blaugust Day 6.3 – The Burning Legiyawn

Let me admit right off the bat that for Reasons (life, fitness, not having a time machine) I haven’t read all the World of Warcraft expansion annoucement thingies yet, neither announcement nor comments. I did check out the new site — as in, I clicked the link kindly provided on Twitter — and my immediate reaction was:

Blizzard: You know, we’ve already done 5 expansions. How about we just go back to the first one and do it from another perspective?

Where I come from, that’s called Same Shit, Different Day.

And I find it hard to get all excited about demons — not the way WoW does them. They’re almost cuddly FFS, and we all know all the guys want a tame Succubus. Or better yet a gamer chick dressed as a tame succubus.

hotwarlockrednblacktmog

YAWN

On the bright side, WoW often makes me eat my words, so this might be the bestest, funnest, most superest expansion ever. I guess we’ll see.

 

Blaugust Day 6 – Anook AMA

Because Blaugust isn’t hard enough as it is, our friendly blogging taskmistress (aka Syl) decided a little extra sadism was appropriate so she started the Blaugust AMA thread over on Anook. Seeing that I’d get to ask TAGN a question I went for it, only to discover he’d already more than covered my question in his blog (curse you, Wilhelm!). Jaedia from Dragons & Whimsy then asked me a question and I had no choice but to meekly comply. So here we are.

Q: Do you feel as though MMOs have lost their way over time? Or are you excited for the future and the unique ideas that it brings?

A: Yes, and no. Yes, and no.

Okay, whew, that was easy! See you tomorrow!

Double-curses! I’m not meeting the length requirement! (Thank God there’s no ‘meaningful content’ requirement.) Surely I’ve done a post about this in the past!

/starts searching

/realises that searching archives from 5-6 years ago will take longer than actually posting

/goes back to posting

Do you feel as though MMOs have lost their way over time?

Yes, because they’re not at all like they used to be 10 or 15 years ago… And no, because change isn’t necessarily a bad thing — despite the way most gamers react to it. Games have changed quite a bit over the last decade: to name just one example, we’ve gone from super-simple combat interfaces (smash monster) to having eleventy-million buttons to hit (see EQ2-Exhibit_A) and back to having fewer buttons to hit. Because it turns out that having lots of things to do in combat is fun, but mashing buttons as an interpretation of that ‘things to do’ concept is actually un-fun.

hotbar_madness
Buffs and debuffs and HoTs oh no!

And no, because change is inevitable. For one thing MMO gamers are an incredibly opinionated and whiny lot (you wonderful people excepted of course, at least as far as whining goes) and we demand change all the time. Then we complain about the changes that were made. And when those changes are toned down (by developers who really ought to know better), we complain about the changes to the changes! But if no changes were ever made to games (I’d add an example but I can’t think of one) we’d complain about them being too static and… unchanging.

You know, I think the world needs another post on how MMO gamers are probably the most annoying people in the world. But not today.

As far as ‘losing their way’ goes… No, I don’t think so. The MMO industry is still really quite young, considering — I don’t know the insider stuff but I’d guesstimate we’ve had maybe 4-6 ‘real’ development generations for MMOs, if we can call them that, and that’s not a lot. Games aren’t made in a vacuum: studios and devs see what other studios and devs are doing, play what other studios are doing, like some of it and emulate it, don’t like some of it and try to correct it or make it better, and so on. We tend to forget that we’re still figuring out what makes a great MMO — and given the variety of playstyles, preferences and genre options I’m not sure there is such a thing as The One MMO to Rule Them All. World of Warcrack did a great job at the ‘One Size Fits All’ genre, but now we’re seeing that smaller, so-called ‘niche’ MMOs are not only doable but possibly a better option.SOTA

Do I miss the old-school MMOs? Of course. No game will ever be the same to me as my first MMO was. Asheron’s Call was weird, quirky, and amazeballs… but much of that comes from the fact that it was my first MMO. And because I had hours and hours to play back then. And because I was younger. And because MMOs weren’t as sophisticated (and neither were their players) nor as widespread as they are now and we didn’t have as much choice, so we were less picky. And because I met some of my best RL- and e-friends in that game, many of whom I still hang out with in person or online.

But I don’t think that means they’ve lost their way. If anything, I would contend that gamers have lost their way. And we won’t even touch the whole GamerGate thing which makes many of us hesitant to even use the G word anymore. (For the record, I come down hard on the side of the so-called SJW and if that bothers you so much you can’t get over it, feel free to read some other blog in your spare time.)

…or are you excited for the future and the unique ideas that it brings?

As for question 2, I’ve probably halfway answered that already. I am excited for the future of MMOs, though I hope there will be some re-adoption of old mechanics and ideas — in my case I’m desperate for a game that doesn’t offer much loot and depends almost entirely on a player-driven, player-crafted economy like SWG did in its early days. There are games in development that offer exactly that. Project Gorgon for one (I think – don’t shoot me if I’m wrong), whose current Kickstarter project has 17 days to go. I backed it because Eric & co of Elder Game have some design ideals that are very close to my heart. Camelot Unchained is another that I’m intrigued about. And then of course there’s Shroud of the Avatar, which I also backed last year and still can’t find the time to explore as much as I’d like. And if sci-fi is more your thing, there’s The Repopulation. [Note that those are all sandboxes. That’s my personal preference. I’m sure there are old-school less-sandboxy games in development as well.]

repop

I expect the future of MMOs will certainly include more mega-titles, because some companies can afford to make them (EA, Blizzard, Square Enix), but I think it will include a great many more ‘homebrew’ or ‘indie’ or, you know, normal-sized titles. And I suspect that the ‘niche’ games will be just as successful as their larger brethren, once the smaller studios find out how to plan, develop and publish them in a way that doesn’t bankrupt them or force them to expect unrealistic revenue. Crowd-funding is one option and it’s certainly worked for the tabletop and MMO projects I’ve backed (even if it took Project Gorgon three tries – we’re all learning as we go here).

If we add technology changes into the mix (Oculus, anyone?) we’re looking at an evolving sector with evolving players, evolving technologies and evolving platforms, and it’s a wonder MMOs today are still recognisably the same type of game as they were 15 years ago. I can’t wait to see what they’ll be like in 2030, assuming I’m still around.

Damn straight I intend to be an MMO-playing pensioner!

Synchronicity

In reply to my previous post, pskinner mentioned Trove, which apparently could be a crafter’s paradise. I saw that this morning, just before checking my mail…

In which I found this:

trove

And then I remember why I quit ArcheAge before the alpha phased into beta, and why I’m unlikely to ever pay for a Glyph game again. It’s one thing to give actual perks for subscribing; it’s quite another to offer features that nobody would want to be without. If you’re going to be free to play, BE free to play. If you’re going to be subs-only, then man up and admit that’s what you are – it works pretty well for WoW after all.

Maybe the whole ArcheAge thing just left a sour taste ($150 for the privilege of Alpha testing being the first thing, and I won’t get started on the rest or this will become a rant of epic proportions). It was my choice to spend the money, after all. Just like it’s my choice to not play any of their other games now. There’s just something too… grasping about the whole Glyph money model.

I’d also forgotten Trove is supposed to be a Minecraft-alike. If it’s very much like it — specifically with how the camera works — then the only thing that will happen is me hurling my breakfast all over the room, so that’s another no right there. I think if I want a voxel game I’ll just go back to Landmark; it’s been over a year and a great deal of water has gone under that bridge (which isn’t even a Sony bridge anymore), so maybe those pesky graphics issues — the ones where anyone with an nVidia card would crash — have been fixed.

 

You know it's summer when…

… you think Oh jeez, I’d better log into an MMO or my harvesters/garrison/housing will go up in smoke. It’s the summer doldrums, which means that despite the lovely Steam sale and all, I’d rather be anywhere but sitting at my desk staring at a screen. I have a million games to play and nothing’s really grabbing me.

  • I haven’t even logged into WoW since the 6.2 patch, so I really should check that out.
  • My harvesters are almost certainly burning to the ground in SWG. Almost everyone from the early return-rush seems to be gone, and I’m in a really big guild (with lots of names) that has absolutely no guild chat, which I admit is a little disheartening. I don’t always want to be on TeamSpeak, dammit. (Actually these days I don’t want to be on voice chat at all. I’m having a hermit month.)
  • It’s The Secret World’s third anniversary event and there are goodies. Or it was. For all I know I’ve missed that too…
  • The spousal unit is back in EVE and making beckoning gestures; apparently it’s somewhat improved since our last foray in… (checks old posts) 2010. Eh, maybe. Maybe not.
  • Everyone’s raving about the FFXIV expansion. Eh, maybe.
  • The Repopulation has sat unplayed on my desktop for a couple of weeks. Not that I didn’t like it, but apparently it didn’t grab me. Which may have more to do with the whole summer doldrums thing than with the game itself, which is okay (up that to “pretty good” considering the development stage it’s in).
  • I’ve been a contributor to Shroud of the Avatar since, err… last year sometime? And have logged into it exactly once. I should check that out too, since I did put money into it and I love the folks who are developing it.
  • And then there’s all the non-MMO games I haven’t touched either… Sims 4, various Steam games (including Torchlight 2 and I’ve already forgotten what else), Dragon Age Inquisition (remember that first session I blogged about? Well, that was also the last session)… The list goes on.

But all I feel is meh. Meh MEh MEH MEH MEEEEEEEH. In a couple of months it’ll cool down and I’ll want to play again.

You lookin' at me?
Bored gamer is bored

The Repopulation – Hour 1

It’s on sale on Steam for a few more days. Find out more about the game here, or do a Google search you lazy bastards. Here are my very brief first impressions.

  • It’s in alpha. Read it again: ALPHA. Repeat after me: Aaaaalllph-aaaaaa. So stop crying about the bugs, the disconnects, the crashes, the bugs. (And it’s running very stably for me so QQ bitches.) If you don’t want that experience, wait a few months. It’ll be on sale again and it doesn’t launch till Q4 (that’s dev-speak, so I’m guessing May 2016).
  • It’s a sandbox. There’s a basic “here’s how you walk, talk and shoot things” tutorial and then you’re dumped in Mos Eisley one of the two faction starter-cities to sink or swim. However, NPCs are literally spamming your inbox with mission offers and the rest is pretty self-explanatory for anyone with a working braincell. Want to harvest? Find some nodes, swing that axe. Want to fight? Find some mobs, pewpew that pistol.
  • It feels a lot like SWG and the UI elements borrowed all the nastiest, clunkiest, screen-hoggingest crappy bits of the SWG UI (of all the things to copy), but it is most definitely not SWG or UO, so don’t go buying it because someone said it was. It’s ‘inspired by’ — and that’s definitely true. It’s not a clone. Your character may be, but it isn’t.
  • I’m not a huge fan of the graphics or even the art style, but that’s highly subjective. Bodies are reasonably well-proportioned and fairly realistic (moreso than in most games). The buildings in the starter cities are suitably grimy. The outside bits are suitably tree-y and rock-y… But somehow it leaves me cold. I’d almost rather SWG’s cartoonish art than this gritty, realistic and ultimately unpoetic view. So far the landscapes haven’t made me catch my breath, but I haven’t gone far. AND it’s alpha. Always remember alpha.

2015-06-19_00004 2015-06-19_00002

  • The crafting system looks complex. It may still  depend on grinding 1000 craft-foozles to master, but there’s very little way around that in an MMO – at least no fair way. I haven’t really crafted anything but I have chopped down some trees and harvested some flowers and ore. Oddly enough if it reminds me of anything, it’s Anarchy Online, simply because it’s so freaking complex and there are so many recipes and Recipe 1 depends on subcomponents A – M each of which is made by a different crafting profession…
  • However, the game does have a Work Order system, which is the only way you can make genuine crafting interdependence work. I have already sold little bits and pieces to people who needed them for whatever mysterious purpose they needed them for. I’m guessing grinding.
  • I have no idea what combat is like, other than a bit buggy. I pewpew-ed shit with my trusty handgun as needed to reach nodes. I don’t care about combat.

I have a feeling there is a LOT to discover under the surface, especially with harvesting and crafting and perhaps even housing. I will probably carry on discovering, but I doubt it’ll pull me away from SWG or WoW or my main games, not for a while.

Steam – It's a Monster!

The Steam Monster Summer Sale, that is. Go forth and find some games!

steam summer sale 2015

It’s possible my finger slipped and I purchased The Repopulation; I don’t know much about it but I have an old friend very much involved with it and a few other friends have said nice things and hey, new MMO with SWG and UO flavour, TAKE MY MONEY I’M IN!

The spousal unit purchased the entire collection of Heroes of Might & Magic games, which I stopped caring about around number 5 (or 6, whichever one was the amazing disappointment) and got us hooked up on the family dealy so now he’s trying out games I bought on other amazing sales and have *cough* never even tried, like LA Noire.

Meanwhile the SWG honeymoon continues, perhaps fanned by the fact that there’s never enough time to play it. Absence, heart, fonder, etc. I’m logged in a lot, but mostly I’m AFK sampling which doesn’t really count as playing. When I do get to play I have fun — but not in the way I expected. Crafting is entertaining, yes, but there’s very little impetus to get up and running because the server is choking on a surplus of great crafters, largely because everyone can make 10 characters so everyone can have all the crafts. I know, waaahmbulance.

So I’ve been doing combat here and there – initially to pay the bills (which still strikes me as backasswards – I made a fortune as a crafter back in the day), and now because it’s rather fun even though the SWG combat system is probably one of the clunkiest ever. 2003 and all that.

Publish 7 went in the weekend before last and now you can no longer disrespect Imperial soldiers without having to pay for it:

poke a stormieYay! I used to slap at least one stormie a day with my Sword/Doc/Rebel back on Shadowfire, just because.

Oh yeah, and there are working droids now too. And Bio-Engineer got an Image Design makeover by a Rodian hopped-up on Skooma or something because it’s just… weird, now. It’s being tweaked, thank goodness. In the meantime master BEs are producing CL10 non-CH creatures with 9k HAM – which means nothing to anyone not playing SWG and should make SWG-players’ eyes bug out.

That’s it. I’m off to try The Repopulation since SWGEMU-Basilisk just took a nosedive. Ah, post-patch weeks. Gotta love em!