Category Archives: Gaming

Synchronicity

In reply to my previous post, pskinner mentioned Trove, which apparently could be a crafter’s paradise. I saw that this morning, just before checking my mail…

In which I found this:

trove

And then I remember why I quit ArcheAge before the alpha phased into beta, and why I’m unlikely to ever pay for a Glyph game again. It’s one thing to give actual perks for subscribing; it’s quite another to offer features that nobody would want to be without. If you’re going to be free to play, BE free to play. If you’re going to be subs-only, then man up and admit that’s what you are – it works pretty well for WoW after all.

Maybe the whole ArcheAge thing just left a sour taste ($150 for the privilege of Alpha testing being the first thing, and I won’t get started on the rest or this will become a rant of epic proportions). It was my choice to spend the money, after all. Just like it’s my choice to not play any of their other games now. There’s just something too… grasping about the whole Glyph money model.

I’d also forgotten Trove is supposed to be a Minecraft-alike. If it’s very much like it — specifically with how the camera works — then the only thing that will happen is me hurling my breakfast all over the room, so that’s another no right there. I think if I want a voxel game I’ll just go back to Landmark; it’s been over a year and a great deal of water has gone under that bridge (which isn’t even a Sony bridge anymore), so maybe those pesky graphics issues — the ones where anyone with an nVidia card would crash — have been fixed.

 

You know it’s summer when…

… you think Oh jeez, I’d better log into an MMO or my harvesters/garrison/housing will go up in smoke. It’s the summer doldrums, which means that despite the lovely Steam sale and all, I’d rather be anywhere but sitting at my desk staring at a screen. I have a million games to play and nothing’s really grabbing me.

  • I haven’t even logged into WoW since the 6.2 patch, so I really should check that out.
  • My harvesters are almost certainly burning to the ground in SWG. Almost everyone from the early return-rush seems to be gone, and I’m in a really big guild (with lots of names) that has absolutely no guild chat, which I admit is a little disheartening. I don’t always want to be on TeamSpeak, dammit. (Actually these days I don’t want to be on voice chat at all. I’m having a hermit month.)
  • It’s The Secret World’s third anniversary event and there are goodies. Or it was. For all I know I’ve missed that too…
  • The spousal unit is back in EVE and making beckoning gestures; apparently it’s somewhat improved since our last foray in… (checks old posts) 2010. Eh, maybe. Maybe not.
  • Everyone’s raving about the FFXIV expansion. Eh, maybe.
  • The Repopulation has sat unplayed on my desktop for a couple of weeks. Not that I didn’t like it, but apparently it didn’t grab me. Which may have more to do with the whole summer doldrums thing than with the game itself, which is okay (up that to “pretty good” considering the development stage it’s in).
  • I’ve been a contributor to Shroud of the Avatar since, err… last year sometime? And have logged into it exactly once. I should check that out too, since I did put money into it and I love the folks who are developing it.
  • And then there’s all the non-MMO games I haven’t touched either… Sims 4, various Steam games (including Torchlight 2 and I’ve already forgotten what else), Dragon Age Inquisition (remember that first session I blogged about? Well, that was also the last session)… The list goes on.

But all I feel is meh. Meh MEh MEH MEH MEEEEEEEH. In a couple of months it’ll cool down and I’ll want to play again.

You lookin' at me?

Bored gamer is bored

SWGeeeeeeeeeeeeeee

That pile I was talking about last month? It just got bigger.

SWGEmu1

One of my favourite games EVAR and one I miss perhaps even more than I miss Asheron’s Call (which was a wonderful MMO-virgin game nevertheless). I miss it like the spousal unit misses UO or hardcore raiders miss EQ. I followed SWGEmu a number of years ago but time, life and the state of the emulator’s progress back then conspired against me and I never got to try it out.

This is about to change. Well, in 2 or 3 days when my pooey internet allows me to update.

I’m not even going to mention the NGE and the CU and if you don’t know those acronyms you’re much better off, trust me.

Eeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee. I’m really excited about this. My workload is pretty heavy right now but I may have to make time (i.e. lose sleep) for this one.

A propos nothing, it’s the game I was playing just before I got caught up in the Warhammer hype and started this blog. That was back in 2007-2008. Man, that was a long time ago, and despite all the changes they’d brought to the game it still had something unique going for it. Can’t wait for that update to finish…

Sims 4 Chariots of the Sims

So this happened in last night’s play session.

Abducted by aliens

I stopped there because cliffhanger! (and because apparently I could), so it’ll be interesting to see what – if anything – happens to Yvana during her stay on the mothership. It’s a rabbit-hole, so all I can tell is that her needs aren’t changing.

What if she comes back *gasp* pregnant?!

Sims 4 Expansion Goodness

The whole Sims franchise is like a well-oiled juggernaut of simmish addiction, at least for those of us who play. Every new version of the game launches with a very small set of features compared to the mature (and much-expanded) version it’s replacing, and then feeds us expansions and stuff packs several times a year to keep our enthusiasm whetted and our wallets empty.

Or maybe it’s just me. I didn’t play the Sims 1 or 2 very much at all, but 3 hooked me at launch in 2009 and is the single-player game I go back to the most frequently. Or was, since it’s now been replaced by the Sims 4. Which launched its first expansion — Get To Work — this week.

I haven’t had a chance to explore absolutely everything or even a small fraction of everything, and if you want that kind of coverage you’re probably already reading Carl’s site. (I can’t imagine being a Sims player and not knowing that place. It’s like being a WoW player and not knowing WoWHead.) But what I have tried out is surprisingly fun, even if the novelty is likely to wear off in about 6 months… Just in time for the next expansion. Like I said, well-oiled machine.

All I’ve tried so far is the Detective career, which is pretty much like any procedural you’ve ever watched on TV complete with clue analysis, crime map, and good-cop / bad-cop suspect interrogations. It’s fun. It won’t be fun forever, but it beats watching the clock roll round while you wait for your Sims to emerge from their career rabbit-holes. The only thing that worries me a bit is that there appears to be almost no career progress when you don’t accompany your Sim to their ‘active career’, but I guess that’s the downside to what appears to be slightly quicker progression than the standard ‘vanish off to work’ careers.

Working DetectiveGiven that I tried what I thought would be the least fun career first (the new ones are Detective, Doctor and Scientist) I’m hopeful the other two will be quite entertaining and perhaps a little less repetitive. The major problem with the detective career is that it’s not exactly demanding of the little grey cells, at least as far as the player is concerned. But then again, the Sims was never conceived to be demanding in that particular sense.

The other thing I’m trying out is Retail, where you can open (or buy) a store and sell pretty much anything you can think of that’s buyable in the game. Old Sims 2 players apparently really missed that feature, and I can see how it would be fun, but I haven’t been able to do much with it yet. It requires a fairly sizeable cash investment even if you’re building your own store rather than buying an existing one, and if you don’t use cheats (which I could have, I suppose, but it didn’t occur to me in this case) it takes a while to build up that kind of money. And it really makes the expansion earn its title, because one of your Sims has to be in the store to manage it when it’s open, so my current household of two roomies who each have a ‘real’ job have been spending their weekends at the store, wondering what happened to their already-precious free time.

My wannabe retail mogul is Yvana Trumpe, because Yvana Sellyoustuff seemed a bit tacky. There she is eating one of the first meals she ever made, which looks disturbingly like Soylent Green.

Soylent Green is people!

Soylent Green is people!

She’s also an author, but her real aspiration is to have a pool filled with Simoleons that she can bathe in. That’s on hold for a bit (I’d forgotten Sims can change their aspirations whenever they want if you’re not playing under the Legacy rules), but it’ll be back. Someday that store will make money, and Yvana will have an army of children lackeys to run the store for her while she bathes in bills.

(I lie. Yvana is really nice, and her roomie Rebecca is really nice too. I can’t play nasty Sims. I tried locking them in their original basement room by deleting the stairs out but I couldn’t stand their piteous mewling for more than a Sim-hour. I’m weak.)

(I lie twice. They didn’t mewl. They turned on the boom-box and danced, and I still felt bad and let them out. I even let them live above-ground now.)

 

The Daedalus Project, part deux

It isn’t really, but it is Nick Yee from the above-mentioned Daedalus Project. If you’re a gamer, over 20, and haven’t heard of that rather massive study some years ago (in which I and a number of gamers I know took part), you might want to check it out. The data may be a little out of date but there’s still some really interesting stuff there.

Anyway, I got the following email today:

Dear friends and fellow gamers,
I’m happy to announce a new survey project aimed at gamers in general.
Fellow game researcher, Nic Ducheneaut, and I recently started a consulting practice around game analytics. As part of this, we’re gathering new survey data to explore a wide range of topics, such as: genre preference and motivations, hot button issues among gamers, etc. As with the Daedalus Project, we plan to share findings and conduct surveys at regular intervals.
To participate or to find out more about this study, go to:
http://nickyee.com/gaming/
And as always, I’d really appreciate your help in spreading the word about this survey to your fellow gamers!
Cheers,
Nick

I am hereby very happily spreading the word. And I really, really, really won’t even think the word GamerGate and how some people who study gamers (and write about them) have a firmer grasp on ethics and honesty than others.

Sims 4 Legacy Challenge – Full House

I played a couple of hours of the Mirage Legacy family over the weekend, mostly to refamiliarise myself with them post-bugfix. The household is currently full with 6 adults / young adults and two infants, and is about to get even busier as those infants age up to children (whose primary need appears to be homework, or maybe I’m just too focused on getting As…).

I keep thinking it would all be a lot easier if I just kicked out a few family members, and I certainly could. Ratscrew and Slapjack are cadet branches of the family and aren’t really ‘needed’ in terms of the legacy. But I can’t. I love them all. Ratscrew is the upright, fitness-focused Space Ranger hero type who quietly mourns his deceased partner, and Slapjack is the happy-go-lucky, 40-year-old-virgin painter who is everyone’s favourite brother or uncle.

That they both bring in a crapton of money is just icing on the cake (the household’s bills are in the thousands now; the house is huge, there’s a second house on the lot for the cadets, and there’s lots of expensive furniture everywhere).

Actually, the person I like least is the next head of the family, poor self-centered, insane, bro-tending Baccarat. I’m pretty sure my Sims feel the same way – even his parents, who love him because they must. His wife seems to be the only one who sees any redeeming features in him, and indeed she’s the only one he isn’t mean to the second I take my eye off him in conversations. If I’m not directing his interactions, it takes him about 3 seconds to offend pretty much anyone he’s talking to. If only he’d been a harmless eccentric kind of insane, instead of the deluded, violin-playing dictator kind…

Anyway, it seems there will be more Sims 4 Mirage Legacy playing in my future. But I swear, the next generation will be entitled little shits who live entirely off their family’s money and want the house all to themselves.

Full House

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