Demon Hunters ready, get set, chaaaarge!

Almost exactly a year ago I was terrifically underwhelmed by the whole Demon Hunter and Legion thing. Mostly because I was taking part in Blaugust and needed something to write about, but partly because it does seem as though we’re rehashing some material these last couple of Warcraft expansions. I say potato, you say deepening the fantastic amounts of (utterly incomprehensible to me) WoW lore.

legion patch

So now here they are, the Demon Hunters, or will be when the servers come back up in a few hours, hot on the heels of the biggest class changes I remember ever seeing in World of Warcraft. Am I excited? I’m not sure.

Ever since I started playing tabletop RPGs my favourite classes have been the pet classes, either the ones with pets (rangers) or the ones who can be pets (druids), so it’s no surprise that my absolute fave classes in WoW are Hunter (since beta) and druid (I came late to that party but I love me some feralz). And hunter seems to have taken a bit of a beating on the pet side for the latest mega-patch.

All the classes have had their spells and skills reduced by what seems like 50%, and I’m actually OK with that after having played it a few days, because 3 full hotbars is just too much for an elderly brain to remember. (EQ2, are you listening?) I started a handful of newbie characters on Dalaran server just to see what it’s like from scratch, and while the plethora of skills has been rationalised a little, the feel for most of them is still the same. (Almost. What most of them feel like at the moment is “I’ve really only got 3 skills I keep mashing,” but I’m not sure that’s very different from “I’ve got 19 skills at level 10 but only 3 of them are worth mashing.”) The notable exception seems to be my Elemental shaman but don’t take my word on that — my ‘main’ shammy is only in her 60s and the new one is level 20, so I don’t speak from a position of great experience.

But back to the hunter, and specifically the Beast Master hunter. It feels very different now, it’s more like the (Summon-lots-of-temporary)Beast(s)-Master hunter and not the one-woman-and-her-dog/cat/bear/spider it used to be. I miss that. But perhaps I’m just resistant to change. Apparently the Marksmanship and Survival talent specs got huge boosts (which IMO they needed because they both bored the pants off me play-wise in the last few years), so good for them. I guess I can be a MM or Surv hunter for a few years, until the next expansion mega-patch changes everything again.

What does all this have to do with Demon Hunters, you ask? Nothing, really. I was going to write about them but I’ve done ZERO research on them and I’ve been far more interested in whether my favourite chars have been chopped off at the knees. But they’ll be in early access in a few hours so we’ll see then.

Will I make one? OF COURSE I’LL MAKE ONE. You clearly don’t know me at all.

RPG A Day #1 – How do you roll?

RPG_A_Day_1

Whoops, almost forgot about this and now it’s almost too late. So, in 10 words or less:

I love the tactile feel of dice but software is easier.

(You can’t beat dice. Actually I have some dice from TishToshTesh that you could use to beat someone with, because they’re heavy Steampunk metal thingies that threaten to break my glass desk every time I use them. I love them.)

(But still. When you’re playing with an online group, as I do a lot these days, rolling dice on the desk in front of you when nobody else is in the same room doesn’t cut it. So yeah. Dem bones when I can, dem 1s and 0s when I must.)

Toodle-pip.

Breakfast Cult creator interview on FNG

A while ago I backed the Breakfast Cult Kickstarter, and soon the book itself will be in my hot little hands.

Breakfast Cult KS

I’m sharing this interview with creator Paul Matijevic on Friendly Neighborhood Gamer not only because it’s a good interview but because there might be a few reading this who didn’t catch the Kickstarter and might want to get hold of a copy. I’m assuming (me and my buddy ASS) that it’ll be available as a PDF at some point through DriveThruRPG and whatnot.

To my various players: I will be planning on running this at some point. The angst of school coupled with the angst of Old Ones is beyond tempting.

 

Kickstarter – MOAR FATE!

OK, technically it’s Fate More. Here is a link. Go give them your money. I’d give them your money but the courts seem to frown on that in this country.

fate more

More importantly, I’m posting here in an utterly shameless bid to be entered into a draw to win PHATE LEWT. Because lewt. Because Fate lewt which is always worth getting even if I’m already getting some from the Kickstarter and the various Patreon creations I’m chipping in for and my purchases here and there on the Evil Hat Store, DriveThruRPG (whose pension fund I probably kicked up a notch in the last month alone) and the evil, evil geniuses at the Bundle of Holding.

I? I have no need for a pension fund! I have lots and lots and lots of RPG books to read and huddle under when they come to take my house away!

Sims 4 – Getting Together

I actually pre-ordered the Get Together expansion for Sims 4, but what with holiday busy-ness and end-of-year business it was some weeks before I actually got to play it. I wasn’t too worried — as I’ve said elsewhere, the Sims seems to be the most lasting game I’ve played in the last few years, along with World of Warcraft. (And since I haven’t logged in to the latter in something like 6+ months, I’m seriously thinking I should at least cancel my sub and save myself 100-odd bucks a year. I can always resub later on.)

In any case I’ve got some playing done here and there in the last couple of weeks. Rather than try the expansion with my current Legacy family (the Stylishes), I decided to start a whole new game, and the screenshots below are from that. The gal in question in Leslie Free — I’d initially intended to let her do her own thing, hence the name, but my control-freakiness soon threw that notion out the window.

It also dawned on me that I’d never tried the Scientist career from the Get to Work expansion, so Leslie is well on her way to becoming a mad scientist. It’s fun. The job requests (for progress & promotion) can be a little silly and overly-pushy in terms of having you be a ‘mad’ scientist, but the workplace is fun. I wouldn’t mind a bit more variety in the work hours as you go up the chain — it’s currently Monday – Friday 10AM-7PM no matter what rank you’re at — but that’s a minor niggle. And I get to make TRANSMOGRIFIERS!! It’s not called that (actually you can name it that if you like), but that’s basically what it is. Pick an object, point the ray-gun, and zzzzzzaaappp! it turns into something else. So far it’s turned into nothing useful, though I did turn some flowers at the park into a lovely coffee table, but apparently later on this could be lucrative. As someone who is always spending all my Simoleons on house upgrades I remain skeptical, but we’ll see.

Anyway, here are some not-entirely-random screenshots that document Leslie’s progress so far.

Tabletop RPGs – Bundles of Doom

If anyone out there doesn’t yet know the Bundle of Holding folks, it’s time you did.

They are single-handedly responsible for depleting my pension fund and the college fund of the kids I don’t have. But hey, it goes to chariddy, so that’s ok.

Follow them on Twitter, or sign up for their e-mail alerts and you too can enjoy the luxurious feeling of having more RPG systems in your reading list than you can read if you live to be 120. Do it for nostalgia, new systems, or just plain nerdhood.

I hate these guys. Which in Ysh-speak means I love these guys. Can’t post more, I’m chewing up my crappy bandwidth downloading the latest offering. Click below for said latest offering.

never enough RPGs

Tabletop RPGs – Firefly

Burn the land and boil the sea

I’m jumping around all these shiny new-to-me systems like a flea with another flea up its butt, and I have to admit the idea of playing Firefly is super-hyper-duper-attractive, at least on paper. In RPGs like in so many other games, sometimes the idea of playing something is a lot better than the actual experience, but we don’t always know until we try it. And I’m pretty sure I’m going to want to try it.

The Clues before Snooze  group (oh yes please, get me a better name, I’ll pay you in free mints) is now two groups, cunningly named Left-Pondians (North-America) and Right-Pondians (Europe). We’re sitting at 3-6 players for the Left-Pondians and currently 3 for the Right-Pondians, and there are spaces left in the Europe-time group if anyone is interested; let me know in the comments or wherever.*

We have no idea what we’re going to play next, in either group, though I’m glad they all had a good enough time with the Dresden Files Accelerated Edition playtesting to want to carry on. I’m certainly not going to force a system or setting on anyone, though I will definitely argue for trying Firefly in at least one of them, likely the Right-Pondians because Brian, one of our Left-Pondian players, is *gasp* not a die-hard fan of the series. I know, right?! (Here’s an excellent post on how it’s warm and comfy as a childhood Saturday in front of the telly. And yes, Mr. Fillion is totes swoon-worthy as the complete smart yet stupid, slightly bumbling but strong almost-bad-boy, thinking girl’s crumpet package. Ahem. Where were we?)

Firefly

So, yes. Going to be trying this one out, even if I have to play with myself.

Play IT with myself.

Yes. That.

You can’t take the sky from me

In my quest to remember how to GM (which is roughly like riding a bicycle) and almost certainly as a desperate displacement tactic so that I don’t actually have to think about the upcoming don’t-yet-exist omg-what-shall-we-do campaigns — because I’m glutton enough to want to do it not once, but twice, for two different groups — I’ve been reading system books, GMing books, prepping books, GMing and gaming and playing and RPG websites and lions and tigers and bears, oh my! My brand-new download of Evernote is already brimming with things to read, remember, or consider.

I’ve even downloaded the demo version of Scrivener to see if it’ll help me manage my games more effectively, because my management technique is pretty much exactly like what I described my brain to be: an explosion in a gummy-bear factory:

gummybearexplosion

I’ve only run through the tutorial but so far it seems pretty awesome. It’s structured, which will help me, but not so structured that my brain rebels and goes FUCK YOU I’M JUST GOING TO USE POST-IT NOTES THAT WILL FALL OFF THE MONITOR AND GET EATEN BY THE DOGS AND THEN YOU WILL NEVER KNOW WHO THE BIG BAD WAS WHO TRAPPED TIMMY DOWN THE MINE.

My brain likes to shout at me. The meds should be kicking in any day now.

They also do an idea-jotter that’s kinda-sorta-but-not-quite like a mind-mapping program, called Snapple. No wait, Scrapple. No, that’s not it. Scapple!

Best of all, both versions come with a 30-day trial which is a genuine 30 days of use trial, not a 30-days-from-when-you-install-it trial. That’s the kind of demo I like, especially when it’s for a product that looks as though I might seriously want it. They’re giving me plenty of time to become irretrievably hooked… and then buying them isn’t even that expensive. Oh, they are cunning.

Anyway, to get back to the original point, I’ve added about a million new sites to the Feedly feed I don’t check nearly enough, because somehow in all the other crap going on in my life I’ll find the time to read 25 blog posts every day. (Said lots of people, perhaps, but not me, ever.**)

Here are two I found just today, shared because they cropped up in my search for Firefly reviews and I loved the style and tone of both of them: The Reef and Ed Plays Games. Also, as a French person and French-speaker, I can’t not like someone whose domain name is Nasty Anemone.

All right then. Since this blog post is itself a displacement activity that I’m doing to delay the time I have to sit down and try to brainstorm some campaign ideas (because I want to have a few ideas the groups can spitball off rather than starting in a vacuum and the inevitable awkward silence***), I’d best toddle off and do that thing.

Just like riding a bicycle…

– – – – – – – – – – – – – –

* The groups are intended to meet for sessions once every two weeks, since even in my RPG-deprived state I don’t think I can run two sessions and attend another as a player every week. Prospective players will be asked to commit to that as best they can, or there’s little point in having a ‘regular’ gaming group. We’re currently using Roll20 as a VTT platform and it works rather better than I expected, though we haven’t exactly stretched its capacities so far.

** But I live in hope. I am going to give Dave Allen’s Getting Things Done method another shot in the new year. I’m half-hooked from my first read-through of the method some months back but have yet to apply most of the principles. But I will. Because as a chronically anxious person with real issues finding meds that work, anything that lets me empty the whirling morass that is my brain and occasionally actually relax, knowing that things are under some semblance of control, would be wonderful.

*** See what I did there?