Demon Hunters ready, get set, chaaaarge!

Almost exactly a year ago I was terrifically underwhelmed by the whole Demon Hunter and Legion thing. Mostly because I was taking part in Blaugust and needed something to write about, but partly because it does seem as though we’re rehashing some material these last couple of Warcraft expansions. I say potato, you say deepening the fantastic amounts of (utterly incomprehensible to me) WoW lore.

legion patch

So now here they are, the Demon Hunters, or will be when the servers come back up in a few hours, hot on the heels of the biggest class changes I remember ever seeing in World of Warcraft. Am I excited? I’m not sure.

Ever since I started playing tabletop RPGs my favourite classes have been the pet classes, either the ones with pets (rangers) or the ones who can be pets (druids), so it’s no surprise that my absolute fave classes in WoW are Hunter (since beta) and druid (I came late to that party but I love me some feralz). And hunter seems to have taken a bit of a beating on the pet side for the latest mega-patch.

All the classes have had their spells and skills reduced by what seems like 50%, and I’m actually OK with that after having played it a few days, because 3 full hotbars is just too much for an elderly brain to remember. (EQ2, are you listening?) I started a handful of newbie characters on Dalaran server just to see what it’s like from scratch, and while the plethora of skills has been rationalised a little, the feel for most of them is still the same. (Almost. What most of them feel like at the moment is “I’ve really only got 3 skills I keep mashing,” but I’m not sure that’s very different from “I’ve got 19 skills at level 10 but only 3 of them are worth mashing.”) The notable exception seems to be my Elemental shaman but don’t take my word on that — my ‘main’ shammy is only in her 60s and the new one is level 20, so I don’t speak from a position of great experience.

But back to the hunter, and specifically the Beast Master hunter. It feels very different now, it’s more like the (Summon-lots-of-temporary)Beast(s)-Master hunter and not the one-woman-and-her-dog/cat/bear/spider it used to be. I miss that. But perhaps I’m just resistant to change. Apparently the Marksmanship and Survival talent specs got huge boosts (which IMO they needed because they both bored the pants off me play-wise in the last few years), so good for them. I guess I can be a MM or Surv hunter for a few years, until the next expansion mega-patch changes everything again.

What does all this have to do with Demon Hunters, you ask? Nothing, really. I was going to write about them but I’ve done ZERO research on them and I’ve been far more interested in whether my favourite chars have been chopped off at the knees. But they’ll be in early access in a few hours so we’ll see then.

Will I make one? OF COURSE I’LL MAKE ONE. You clearly don’t know me at all.