Daily Archives: December 24, 2012
Today I logged back into TSW for the first time in, uh, some months, and it made me wish I hadn’t neglected it so. After some pretty strong disorientation, that is. I always get that going back to games – what’s this skill? How do I do that? Oh crap, the B button isn’t Bags, it’s Browser here (something I remapped immediately). How do I walk and talk, let alone chew gum or kill things?!
Still, it was fun. I instantly spent a bunch of freebie lifetime member points on a snazzy new outfit, then I went off in chase of the End of the World quest, which I’m still working on since walking and talking was proving to be such a challenge. Oh, and because I decided to work on a Blade/AR build I’d been pondering months ago before I stopped playing.
Anyway, it was a day without work, which has been pretty rare of late and thus makes it great and fun by definition. Also it’s Christmas Eve, which rocks, since that’s traditionally when presents are opened in France. One’s Christmas expectations seem to be formed in childhood, so I’ve never really got used to the whole wait-for-Christmas-Day business. Fortunately the spousal unit appears to endorse any option that means opening presents earlier.
Merry Christmas, Happy Holidays, Joyful Oh-The-World-Didn’t-End – whatever it is you celebrate or don’t, be nice, be kind, and have fun.