Daily Archives: December 12, 2012
This just landed in my inbox:
We’ve just made a major change to the business model of The Secret World in that we no longer require a subscription to play, and have instead introduced an optional Membership. As a lifetime subscriber this will only affect you in a positive way, read on for all the changes to our game!
The Grandmaster Pack continues as a powerful and lifelong commitment to the game for those with true dedication, and contains all the benefits given to members and more [etc etc.]
I doubt anyone else in the blogosphere will be surprised. I’m not disappointed, bothered or offended either – when I bought my lifetime sub it was as much to support the idea of the game as to get a lifetime sub, and I was well aware the game would be free-to-play fairly quickly (though I’ll admit, I didn’t think it would be this quickly).
I’ll get a bunch of goodies points and whatnot, which is fine by me since I like fluff and goodies. In fact, that one email was enough to make me bust out the launcher and start the (long and stupidly laborious, with my internet connection) process of getting the game patched and up to date. It’s probably been about 3 months since I last did that, so I should be ready to play around Christmas.
The shiny new feeling of Pandaclysm is wearing off, too, though I’m still having fun there when I have time to play, so maybe I’ll poke my head back into creepy-land and take on a bit more challenge than WoW offers a non-raider.
It’ll go well with the insanely creepy-scary nightmare I had a couple of days ago, about which I will say nothing except “lunch truck full of cannibal kids”. You can imagine the rest for yourself; it was more Stephen King than SAW, but it was still scary enough to make me extremely relieved when I woke myself up from it.
There you go, a little personal anecdote for free. Now back to work for me!