During the recent discussion here about “what’s new in MMOs“, evizaer raised an interesting point that I think merits further thought: aren’t all the “innovations” in MMOs really just small iterative steps along a fairly clearly illuminated preexisting path? That is to say, what truly new ideas could possibly exist in MMOs?
Also contains links to That’s a Terrible Idea, which is a very interesting site in itself, so you get twice the linkage for half the money! Or something.
More to the point, I only caught Foolsage’s article late Friday night — what’s up with that? Who posts interesting stuff on Friday nights?! — and this is by way of reminding myself it’s out there. And you lot. Good posts over there.
If you’re new to the discussion, this is roughly chronological:
Brian “Psychochild” Green starts it all. Don’t let him tell you it was like that when he found it.
Foolsage is inspired: “What’s ‘New’ in MMOs?”
Evizaer chips in: The Imitation Rut
If you don’t read those blogs, now’s a good time to start.