Dragon Age: Origins Toolset available for download

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What?! Three posts in one day? I think the world is about to explode. That or I’ve been kidnapped by Syp and replaced with one of his evil automatons. You decide.

Anyway, the Dragon Age Toolset is now available for download. Note that you’ll have to have a copy of the game registered with the site before it’ll let you at the download link. The file is not quite 500 meg, and that’s all I know right now because I’m still downloading it.

Dragon Age Origins: first PC patch

EDIT — I hate to have to add this hours after touting the patch, but be careful. Installing it is preventing people from running the game. This may be related to VS runtime stuff, but either way it’s ridiculously unprofessional and, in my now jaundiced view, rather epic FAIL from Bioware. Not good, guys, really. This forum thread has more info.

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Saturday 7th Edit: BioWare have updated their social site to make the patch actually findable by people, as Spinks reports. Hopefully the next thing will be a patch that doesn’t require a workaround for people running 64-bit OSs.

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That only took 3 days! Actually, the pessimist in me was expecting to download a patch the second I’d installed the game. Maybe I play too many MMOs?

This news is thanks to elite-newshound Werit and comes from RPGWatch:

Dragon Age – v1.01 Patch

by Dhruin, 2009-11-06 08:06:43

The first patch is out for Dragon Age and if I read it correctly, among a small handful of fixes they appear to have made it easier on Easy and Normal settings.  Grab it here for retail (all languages – 13Mb):

  • fixed potential corruption of character statistics
  • fixed portrait appearance sliders when importing a character from the downloadable Character Creator
  • fixed import for preset face settings from the downloadable Character Creator
  • made Easy difficulty easier
  • slightly increased attack, defense, and damage scores for all party members at Normal difficulty
  • fixed video issues when running on a very wide screen display, including ATI Eyefinity displays

Steam has already released it for those users.

I noticed with interest that among other things it fixes my “fugly imported characters” issue. Yay! As for making Easy mode easier, all I can say is /boggle. I played both intros on easy mode, and if I could manage it then anyone else can. Then again, I haven’t played any of the dwarven intros and I gather they’re a little more hardcore, as is only fitting for dorfs. Even so… easier easy mode seems like easymode overkill.

The Secret World: snippet

tsw_concept_reaperA rather belated snippet (from end-September), and not a particularly optimistic one at that. Then again we live in interesting economic times, and I like to have something to post about TSW from time to time, even if it’s info-less, screenie-less, betakey-less fluff.

Per VG247:

“Age of Conan dev Funcom is to drop 20 percent of its workforce, according to E24, resulting in a “significant delay” to upcoming MMO The Secret World.

The game had never been officially dated, but was expected in 2010.

The company employs around 300 staff, so 60 jobs look set to go.

Funcom’s currently in the process of relocating to Quebec and it’s debatable legal games-related tax breaks*. It lost $34 million last year.”

Course, TSW could have lost 20% evil marketing staff, which probably wouldn’t be much of a loss at all. (That’s evil marketers, not marketers of evil, for you hair-splitters at the back.)

According to The Secret World’s wikipedia entry the game was expected to ship in 2010 — which could mean anything, and which would have been anyone’s reasonable guess considering the inf0-releases and how long it’s actually been in production.

Still not holding my breath. But can I have my beta spot now, Ragnar?

*Note — I gather this move is now complete.