Back to the solo/group player divide. This occurred to me a few days back: I wonder if the grouper-types are more into team sports and the soloer-types are more into individual sports? More specifically, if that’s how we see our MMO gaming — as a large, fuzzy baseball game, or as a quiet, in-my-own-time round of golf?
It’s probably a facile correlation, but I’ve sometimes had this feeling, while being upbraided by a group-type for not wanting to do what they wanted me to do, that I was “letting down the team.” Whose team? Who put me on there anyway? That, of course, is my reaction as a soloer, whereas maybe the grouping types are thinking “What the hell, this is a TEAM game, wtf are they doing being all prima ‘I vont to be alone’ donna?”
I’m a perfectly good team player when I’m given a choice to be on the team in the first place, as with scenarios in WAR. What I cannot abide is logging into games and being approached by players as though it’s a bloody football match (American if you like, but what I mean by “football” is “soccer”), they’re the boss of me, and I’d better do what they expect or *gasp* the whole team will lose! I don’t say this often, but Oh noes!
This is shaping up into a rant about people who turn their own expectations out onto the world and don’t understand when the whole world won’t cooperate to do what they want, as though the universe were set up to fulfil the desires of any single person (and if it were, it bloody well wouldn’t be Mr. Me-First McSelfishbastard) — and that’s not what I want today.
So, what do you think? Do you see MMOs more as a team-sport kind of thing, or not? (I don’t mean for obvious team events like scenarios or dungeon crawls — some things are blindingly obvious even to me.) It may not be a huge or illuminating correlation, but I do wonder if it helps to understand some of the reactions we get from others in games.