Hope springs eternal

Because I started my MMO career with Asheron’s Call, which had monthly content and fix patches, I’ve always been a sucker for a good patch. The recent 1.0.6 patch broke a few things it was supposed to fix, but since that’s always the case with patches I wasn’t too worried. The day I see a patch implemented with absolutely NO follow-up hotfixing and “server maintenance,” I’m heading down to my bunker to wait out Armageddon. It already makes me nervous enough that Mythic almost always comes in under their Server-Up ETA. (Tangent — it makes me wonder why nobody else, ever, seems to have figured out that giving a 4 hour ETA when you think your stuff will take 2 hours is only sensible. SOE could learn a thing or 12 from that.)

Hot on the heels of 1.0.6, Mythic have released details of the much-awaited 1.1 patch. They’re long, and I think I’m only allowed one RSS-reader exploding post per week, so I won’t quote them here, especially since they’re not actually live yet and things may change between now and the rollout to live.

Aside from silly little things like working better, trio-PQs, gold bag reviews, contribution reviews, and a general cornucopia of tasty improvements, here’s what jumped out at me:

Guild heraldry settings and choosing to hide your helm or cloak will now save upon zoning or re-logging.

And choirs of angels sang. Now, one thing I never say (I think) is “Why the fart haven’t they fixed this already, it should be eeeeasy!” because what seems easy to fix usually turns out to be a major bitch, and what seems really convoluted can be a matter of moments to sort out. Besides, I’m no code-monkey, I have no idea how easy something may or may not be, and I’m not dealing with millions of lines of code. Tell me something is easy if you could do it yourself and kave 100% accurate knowledge of what’s involved. Otherwise, stfu with the “it’s easy” crap. Uh, yeah, tangent off.

Anyway, the cloak/helm thing was apparently in the “it’s a bitch” category so, if this fix works, I will be very, very grateful. Like I said, it’s the little things, and that was one of the major little things — to the extent that I’d actually considered taking both helm and cloak off, but even I am not quite that distanced from my characters’ material, stat-enhancing possessions.

They’re putting in fixes for a number of other niggles I had, like time-stamping turning itself off every time I zoned or logged, bringing back guild notes (yeeha! let’s hope they don’t break the game this time around!), flashing chat tabs, and shorter game-exit times to desktop.

I’m so full of anticipatory patchy goodness I don’t think I’ll need to eat for a week.

Now, if I could figure out how to have a poll and text in one of these posts, I’d start a Patch Day Pool. My guess is December 18th, long enough to test it a little but short enough to bring out the new classes AND catch the Christmas playtime. What’s your guess? There may be a prize… or there may not.

6 thoughts on “Hope springs eternal

  1. Monday, Dec 22nd.

    I agree with you that they’ll do everything they can to get it out by the big Christmas break though. Here’s hoping lots of copies of Warhammer will get unwrapped on Christmas morning!

  2. Ah crap, now I have to figure out a prize. JB put in a pool guess too over on the CoW boards.

    Would my eternal admiration count as a prize? /ponder

  3. Aye, I say the 23rd. Tuesday is usually patch day for them it seems.

    Maybe a post in the winner’s honor, hailing their awesomeness in typically Ysharros-ish fashion?

  4. I’m with Bildo. They’ll roll something out on the 23rd, which, by your theory, will break a couple things. Then makes us all wait over the Christmas holiday to patch them back up. Gotta love developer spite! LOL. Merry friggin’ Christmas! What? We broke healing ranges? Well, we’ll deal with that when we get back on the 26th 😉

Comments are closed.