Not the Mick Jagger kind, the Papa was kind. Casualties of WAR, along with most (all?) of the Redemption alliance we’re part of, have moved from Averheim to Badlands.
The transfer announcement yesterday shocked quite a few WAR folks, seeing as Averheim wasn’t exactly tumbleweed city, but apparently Mythic are trying to munge (technical term) some med/med servers into others and thereby create, if not purest green, at least some higher/higher pop servers. It’s a little stressful, especially for the folks who just recently moved to Averheim and now have to move again, but it’ll probably pay off in the long run.
I lost a couple of names, which wasn’t a huge shock. I did find it odd that Amariel was taken, but for all I know it’s a really common name; it popped into my head in Beta when I made my first Archmage, and just stuck. Since I don’t use the same names for every game I play, the only one that would have been a real wrench would have been to find “Ysharros” in use. That’s only happened to me once so far, so non-fame has its benefits.
I’m not going to rant or rave about this. Population balances are hard to call at the best of times, MMO launches are rockier than ever, and I seem to be one of the few people who remembers how we howled for more servers at head-start and then at launch. We got what we asked for, and apparently we shouldn’t have.
Stuff happens. I may have been off my WAR feed lately, but I do want the game to do well. I want every MMO to do well since it’ll broaden the options for games coming down the line, but aside from that I do want WAR to succeed because I think it has a fair bit of long-term potential. The trouble these days seems to be surviving long enough to reach that potential. We’ll see.
Happy Thanksgiving to my US readers. Be safe, be nice, be gluttonous. See you on the other side.